A Godot GDNative library port that implements Wren Scripting from T:OoTL - Godot Edition.
- scons
- g++
- mingw-w64
- emscripten
Build the godot-cpp libraries using scons within the godot-cpp directory.
scons platform=<platform> generate_bindings=yes -j4
Then, run the makefile within the root directory.
This will build the plugin in a new ./bin/platform/
directory.
The built plugin can be added to Godot using GDNative.
MIT