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This project forked from gabrielcuvillier/d3wasm

24.0 24.0 2.0 9.88 MB

Doom 3 for GLES 2 with multi-threaded renderer

License: GNU General Public License v3.0

CMake 0.23% C++ 94.59% C 4.52% HTML 0.21% Shell 0.16% Objective-C 0.16% Python 0.08% Roff 0.01% Objective-C++ 0.04% NSIS 0.01%

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amdmi3 avatar andre-d avatar bibendovsky avatar bk138 avatar calinou avatar coldtobi avatar coreyoconnor avatar danielgibson avatar devnexen avatar dhewg avatar dnicolson avatar emileb avatar eonfge avatar franmagneto avatar gabrielcuvillier avatar h3xx avatar harrievg avatar jayaddison avatar kalamatee avatar kevindqc avatar leffmann avatar maddthesane avatar raynorpat avatar scottwakeling avatar siliconexarch avatar sodomon2 avatar stradex avatar turol avatar wof8317 avatar yamagi avatar

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d3es-multithread's Issues

Playing the game fails on Visionfive 2

It compiles successfully, loads a menu, and even the settings work. Whenever I try to load a map, however, it gives me an error pertaining to the player animations.

ERROR: script/ai_player.script(68): Thread 'player1': idActor::SetAnimState: Unknown anim group

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