Hi,
I seems all translucent objects in VidEngine are .zero to .minusSourceAlpha, I try to modify to .one to .oneMinusSourceAlpha, but it not work.
Would you please tell me where to modify to do that?
Thanks.
Apologies as this isn't really an issue, feel free to close.
I'm using your engine for signed-distance text fields (great stuff), but I'm trying to incorporate the Text in scenekit instead of the vidEngine scene. Have you got any idea of how to accomplish this? I think it might be possible with something like SCNGeometrySource but I'm not sure where the meshes end up and where I can access them from.