enenra / aqd Goto Github PK
View Code? Open in Web Editor NEWA Quantum of Depth
Home Page: http://aqd.wikidot.com/
A Quantum of Depth
Home Page: http://aqd.wikidot.com/
In order to be able to pull text into the other editors and to be able to edit text more comfortably, a text database editor is needed.
In order to work on missile balance effectively, an editor that is able to automatically calculate balance values needs to be created.
This task firstly calls for the porting of the XTC TBullets over to the new environment.
Further it will be necessary to strip unneeded entries out of the file and do a first balance pass on the stats. Only the Argon fighter weapons.
Implementation of the basic contacts system in SE.
Requirements
Port over the XTC TShields.
Further also do a first balance pass on the shields.
Port over the XTC TLasers and then remove unused ones.
Further also do a first balance pass on the weapons. Only the Argon fighter weapons.
In order to be able to work with and balance shields effectively, it is necessary to create an editor to work with.
Implement some form of a dev / cheat menu to make testing of new things easier. Should likely first off be able to spawn in contacts and get contact information etc.
In order to easily balance and change weapons in the game, it is necessary to first create an editor that is able to do so effectively.
In order to test systems and missions as well as potentially balance and sector design in general, I want to create a small set of four or so sectors to do these tests in on a separate map.
None of these sectors will be in a final release.
In order to be able to effectively work on equipment, it makes sense to separate all economy aspects such as price and volume out into its own editor.
Change all bullets textures to the new bullet texture atlas. Further remove unused bullets from the files.
In order to be able to work on equipment effectively, it makes sense to separate design from balance into separate files. This editor is able to change all asset-aspects of equipment.
Prepare the Argon fighter TShips and TCockpits entries for the combat prototype. This consists of mainly fixing their references but also adjusting their stats in a preliminary pass to reflect the balance changes intended for the project.
Implement the basic simulation via the global tick.
Requirements
I need to redo the implementation of SE2MD on a basic level to make it less complicated and library-based. It should be a set up that any script can create and not just one central interface that may or may not get overwhelmed.
Prepare the Argon M5, M4 and M3 scenes for the combat prototype. This includes renaming and removing / adding items to them as as well as rearranging them in the file structure.
Implement the basic HUD changes based on my HUD redesign for LU. Essentially porting them from the standalone mod into the main repository.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.