During the development of a bot, it would be useful for me (and I assume for others) to build the same .exe for different bots; and then to be able to test those using the game engine.
The engine can make this possible if I can give it an argument to pass on to the exe that identifies the bot on my side. The bot.json
file seems to be a good place for me to specify this.
{
"Author":"John Doe",
"Email":"[email protected]",
"NickName" :"John",
"BotType": "CSharp",
"ProjectLocation" : "",
"RunFile" : "Reference\\bin\\Debug\\Reference.exe"
"RunArgument": "variationZ"
}