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View Code? Open in Web Editor NEWEasyDuels is an open-source and free plugin for spigot servers, offering a new 1v1 system for your server.
License: GNU General Public License v3.0
EasyDuels is an open-source and free plugin for spigot servers, offering a new 1v1 system for your server.
License: GNU General Public License v3.0
PaperMC 1.16.2
The issue I have encountered is when the players get teleported to the arena spawns, the counter stops at 3. If a player quits the game, the match ends and everything works as normal. Awards works, fireworks, etc.
[12:22:34] [Server thread/WARN]: [EasyDuels] Task #732251 for EasyDuels v1.4.1 generated an exception
java.lang.IllegalArgumentException: No enum constant org.bukkit.Sound.BLOCK_NOTE_HARP
at java.lang.Enum.valueOf(Unknown Source) ~[?:1.8.0_261]
at org.bukkit.Sound.valueOf(Sound.java:11) ~[patched_1.16.2.jar:git-Paper-189]
at fr.enzias.easyduels.managers.versions.SenderManager_1_16_R2.sendSound(SenderManager_1_16_R2.java:74) ~[?:?]
at fr.enzias.easyduels.managers.CountdownManager.sendLobbyTimer(CountdownManager.java:40) ~[?:?]
at fr.enzias.easyduels.tasks.TimerManager.run(TimerManager.java:39) ~[?:?]
at org.bukkit.craftbukkit.v1_16_R2.scheduler.CraftTask.run(CraftTask.java:99) ~[patched_1.16.2.jar:git-Paper-189]
at org.bukkit.craftbukkit.v1_16_R2.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468) ~[patched_1.16.2.jar:git-Paper-189]
at net.minecraft.server.v1_16_R2.MinecraftServer.b(MinecraftServer.java:1296) ~[patched_1.16.2.jar:git-Paper-189]
at net.minecraft.server.v1_16_R2.DedicatedServer.b(DedicatedServer.java:375) ~[patched_1.16.2.jar:git-Paper-189]
at net.minecraft.server.v1_16_R2.MinecraftServer.a(MinecraftServer.java:1211) ~[patched_1.16.2.jar:git-Paper-189]
at net.minecraft.server.v1_16_R2.MinecraftServer.w(MinecraftServer.java:999) ~[patched_1.16.2.jar:git-Paper-189]
at net.minecraft.server.v1_16_R2.MinecraftServer.lambda$a$0(MinecraftServer.java:177) ~[patched_1.16.2.jar:git-Paper-189]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_261]
Would be pretty cool if you could have a config duel outside anywhere, similar to that of World of Warcraft's dueling system where you can request to duel players around you within a border. The popular server Wynncraft also has something like this.
Would be nice to have a feature that allows players bid items like Money Bet, and a system that allows them to have their own , score (so we can setup how mucho points a player will receive or lose when they win or lose a duel) we can setup like at the end of the month players with more scores in their duel stats will recive prizes. (To motivate them to do duels)
And placeholders stats:
examples:
%easyduels_wins%
%easyduels_loses%
%easyduels_score%
%easyduels_rank% (you cant set just in duels a different type of rank depending on your score) if you want.
%easyduels_opponent_hp% (to make a scoreboard when you're in a duel)
%easyduels_opponent_ping%
Not sure if they are good or lot of work for you but do what you can, plugin stills amazing!:D
If you have any issues, questions, or suggestions, please join the EasyDuels Discord server!
Add multi arena support meaning if 2 players are 1v1ing and 2 other players want to do it will teleport them to a available arena
don't care that the plugin wasn't meant for this it wouldn't hurt anyone people who don't want this can stick with 1 arena or else this plugin is useless with servers that have 50-100 players and queue system will just take forever.... 5min match
It just says spamming "Starting in 3" and that's it.
[23:26:23 WARN]: [EasyDuels] Task #7402 for EasyDuels v1.1.0 generated an exception
java.lang.IllegalArgumentException: No enum constant org.bukkit.Sound.BLOCK_NOTE_HARP
at java.lang.Enum.valueOf(Enum.java:240) ~[?:?]
at org.bukkit.Sound.valueOf(Sound.java:11) ~[patched_1.16.1.jar:git-Paper-101]
at fr.enzias.easyduels.managers.versions.SenderManager_1_16_R1.sendSound(SenderManager_1_16_R1.java:59) ~[?:?]
at fr.enzias.easyduels.managers.TimerManager.run(TimerManager.java:50) ~[?:?]
at org.bukkit.craftbukkit.v1_16_R1.scheduler.CraftTask.run(CraftTask.java:99) ~[patched_1.16.1.jar:git-Paper-101]
at org.bukkit.craftbukkit.v1_16_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468) ~[patched_1.16.1.jar:git-Paper-101]
at net.minecraft.server.v1_16_R1.MinecraftServer.b(MinecraftServer.java:1291) ~[patched_1.16.1.jar:git-Paper-101]
at net.minecraft.server.v1_16_R1.DedicatedServer.b(DedicatedServer.java:377) ~[patched_1.16.1.jar:git-Paper-101]
at net.minecraft.server.v1_16_R1.MinecraftServer.a(MinecraftServer.java:1212) ~[patched_1.16.1.jar:git-Paper-101]
at net.minecraft.server.v1_16_R1.MinecraftServer.v(MinecraftServer.java:1000) ~[patched_1.16.1.jar:git-Paper-101]
at net.minecraft.server.v1_16_R1.MinecraftServer.lambda$a$0(MinecraftServer.java:177) ~[patched_1.16.1.jar:git-Paper-101]
at java.lang.Thread.run(Thread.java:834) [?:?]
Hello,
Maybe you could add bungeecord support for one PVP arena for each server
A multi arena system would be a good idea, i.e. instead of defining several arenas, there are several fights in the same arena.
Explanation :
Player 1 vs Player 2 in the Sand arena
Player 3 vs Player 4 in the Sand arena
However, the 2 groups will not see this, this prevents the arenas from being full all the time.
Obviously block all interactions between group 1 / group 2.
so for games like builduhc when a game is over the arena resets and placed blocks will disapear
please support 1.16.4
Can players be pvp according to the set equipment?
Just like mineplex's lobby game!
I would like load this project locally; without maven's pom.xml
I cannot tell for sure what dependencies the project is built against. If this is not possible, may you provide such information manually?
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