Hi!
negotiationformapf's Introduction
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negotiationformapf's Issues
Yapılan aksiyonlar tabloda belli olmuyor.
Agent'ın aldığı aksiyonları .log
& UI da göstermek gelek
Update switch to move state
add Ready Check before move state
need to implement a better structure for this
how about a binary value?
each agent can be assigned an index, and would toggle that bit location
Execution Time & Diff gereksiz
ExecTime : time it took back-end to process
Diff: time it took to render
araştırma ile alakası olmayan data,
gösterileceksede başka şekilde gösterilmesi gerek
rename repo
you know what it is
Token exchange condition update
Her zaman diff olmak zorunda olmayabilir, daha smart bir yapıya geçilmesi gerek.
üstelemesi kabul edilen agent, kabul edene 1 tane token verir.
en son kabul edilen offer'ın token ı varsa, o kabul edilir.
- update negotiation accept condition state
- update accepted offers enforcement
A* visualisation
write a script for visualizing coordinate pairs in 2D
-> 3D would be nice
Verilen bidler nerede?
- Kimin ne bid verdiğini nereden, offerları nereden görüyoruz?
- Negotiation session ı loglamak, kimin ne ettiğini UI da ve bir log dosyasında göstermek
- World’ü loglamak gerek, adama x to y gidiyor, sallıyorum n gere conf yaşadı,... change in determined paths should be displayed
Simulasyon süresini görmek gerek
- detect when there are no actions left in the world
- end cycling when all actions are complete
- log world data
- display sim time
World Generator (Session Manager)
set edilecek şeyler
- Initial tokens
- Number of tokens per agent
- Total number of tokens in the world
- Number of agent
- Grid size
- Display number of conflicts in the generated world BEFORE running
- Find the number of conflicts without running
- Also log this information about conflicts
Update hierarchy
- update hierarchy for exposed components of lib
Yapılan aksiyonlar tabloda belli olmuyor. Log aksiyonlar
Agent_ID tabanlı fiziksel log dosyası oluşturma sistemi.
void log(String AgentID, String Message)
{ /* code */ }
enum LogType {
BID, TOKENS;
}
void log(String AgentID, LogType Type, String Message)
{ /* code */ }
log.log(agent_id, "some string");
log.log(agent_id, LogType.BID, "bid/offer as string");
gibi bir kullanım olabilir.
mantıklı mı?
Agentların bulundukları noktalar pek anlaşılmıyor
displaydeki karelerin köşelerinde kordinatları belirtmek iyi olabilir
Display destinations of each agent in the interface log
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