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negotiationformapf's Issues

Update switch to move state

add Ready Check before move state
need to implement a better structure for this


how about a binary value?
each agent can be assigned an index, and would toggle that bit location

Execution Time & Diff gereksiz

ExecTime : time it took back-end to process
Diff: time it took to render

araştırma ile alakası olmayan data,
gösterileceksede başka şekilde gösterilmesi gerek

Token exchange condition update

Her zaman diff olmak zorunda olmayabilir, daha smart bir yapıya geçilmesi gerek.

üstelemesi kabul edilen agent, kabul edene 1 tane token verir.
en son kabul edilen offer'ın token ı varsa, o kabul edilir.


  • update negotiation accept condition state
  • update accepted offers enforcement

A* visualisation

write a script for visualizing coordinate pairs in 2D
-> 3D would be nice

Verilen bidler nerede?

  • Kimin ne bid verdiğini nereden, offerları nereden görüyoruz?
    • Negotiation session ı loglamak, kimin ne ettiğini UI da ve bir log dosyasında göstermek
    • World’ü loglamak gerek, adama x to y gidiyor, sallıyorum n gere conf yaşadı,... change in determined paths should be displayed

World Generator (Session Manager)

set edilecek şeyler

  • Initial tokens
    • Number of tokens per agent
    • Total number of tokens in the world
  • Number of agent
  • Grid size
  • Display number of conflicts in the generated world BEFORE running
    • Find the number of conflicts without running
    • Also log this information about conflicts

Yapılan aksiyonlar tabloda belli olmuyor. Log aksiyonlar

Agent_ID tabanlı fiziksel log dosyası oluşturma sistemi.

void log(String AgentID, String Message)
{ /* code */ }

enum LogType {
    BID, TOKENS;
}

void log(String AgentID, LogType Type, String Message)
{ /* code */ }

log.log(agent_id, "some string");
log.log(agent_id, LogType.BID, "bid/offer as string");

gibi bir kullanım olabilir.

mantıklı mı?

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