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autoplay_wechat_jump_game's Issues

你好,

程序版本号:x.x.x


Screen: Physical size: x
Density: Physical density: x
Override density: x
Device: x
Phone OS: x
Host OS: x
Python: x


遇到问题:

改进和建议:无

棋盘识别返回定值

你好,
我是使用电脑版微信的跳一跳搭配pyautogui直接运行的,获得的截图可以确认没有问题,分辨率大概是在794*446,棋子识别没有问题,但棋盘识别竖向永远返回的是x=334,横向永远返回的是x=111,想知道如何解决?
感谢!

error

Traceback (most recent call last):
File "/wechat_jump_game-master/wechat_jump_auto_slim.py", line 199, in
main()
File "/wechat_jump_game-master/wechat_jump_auto_slim.py", line 178, in main
piece_x, board_x = find_piece_and_board(im)
File "/wechat_jump_game-master/wechat_jump_auto_slim.py", line 101, in find_piece_and_board
for bx in range(board_x_start, board_x_end):
TypeError: range() integer start argument expected, got float.

程序版本号:x.x.x


Screen: Physical size: x
Density: Physical density: x
Override density: x
Device: x
Phone OS: x
Host OS: x
Python: x


遇到问题:

改进和建议:无

腾讯如果想防作弊 可以试试这几招

想到几个反作弊的方法,大家探讨下。如果腾讯这么干,怎么解?

跳跃系数随机

现在我的算法,棋子跳过全屏宽度大约需要1700ms。
如果游戏每局把【跳跃系数】在一定范围随机调整下。
人类玩家在数次点击后就能适应,但目前算法普遍不行。除非机器学习。

增加截屏识别难度

  • 改变背景填充方式,放弃90度渐变,改用圆形渐变或者其他角度渐变。
  • 增加浮层,飘个雪花,飞个特效之类的。
  • 棋子变色,combo之后给棋子点特效。

现在的图形识别方法基本全部失效。回到手动取点。或者机器学习。

post数据加盐验证

直接改分的渠道也基本封死了。

还有其他招嘛?聊聊

error: device not found

4.PC+模拟器简单教程(模拟器避坑)
我用的夜神模拟器。需要在【多开管理】里新建一个安卓5.1才可以运行小游戏。默认的安卓4.4.2运行会闪退。
需要额外安装 adb,然后把安装好的 adb.exe,复制覆盖掉~/nox/bin下面的nox_adb.exe和adb.exe。
环境配置添加~/nox/bin
从多开管理中重启模拟器。
安装依赖 pip install -r requirements.txt
到模拟器打开跳一跳,进入游戏界面。
运行脚本 python wechat_jump_auto_slim 就会自动玩了。
运行的话只需要这单个文件就可以了

小白一个。。完全按照这个来弄最后adb找不到模拟器设备是怎么回事

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