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knumbers's Issues

Compatibility for Better Pawn Control

Hello!
Thanks for updating this mod.
It seem to be that Better Pawn Control's active restrict policy button doesn't appear when this mod is running in the game, even if the Animals tab of Number's is disabled. Can you check this out please? I also created an issue in their github.
Thanks!

release

could you give a built release for gog users ?

Reordering columns performance issue

Firstly: Numbers is the first Mod I ever installed for Rimworld, and is so essential to gameplay that I cannot do without it. Thank you for updating the mod for 1.1!

When trying to reorder columns in the Numbers tabs, there is a significant delay between dragging the column with the mouse and the column actually getting moved. This delay increases drastically with more columns being defined in the table. By the time I have a colonist panel set up with skills, health info & operations, equipment, age, food/rest/mood, and a few stats, it can take up to 60 seconds for a dragged column to actually update in position, with the UI freezing/jerking during this time and the column-drag-position indicator not updating properly, resulting in the column sometimes ending up in the wrong position (or dropping the column back to the very end of the table instead of where it was intended to be dropped - possibly more common when the mouse isn't kept in the area where the drop was desired until the column is finally dropped even though the mouse button is no longer held down).

I managed to capture examples for both the "dropped at the end of the table" and the "dropped where requested" examples in this video: https://youtu.be/5hbK5Ptby14

The behaviour is as if the table columns are being re-sorted every few pixels that it gets dragged rather than just at the end of the drag movement or something similar, causing the game to lock up with excessive calculations during the drag. Once it finally "lets go" of the dragged column the game returns to fully responsive.

Note that this issue also existed in the 1.0 version of Numbers released by Mehni too (which was the first version I'd used, so it may have been there from before then too), so it's been one of long standing. Originally I'd thought it may be PC related, but after replacing my PC recently the performance is completely unchanged.

OS: Debian Linux 10 (Buster).
CPU: Ryzen 3950X.
GPU: NVidia 2070 RTX Super.
32 Gb Ram.
OS and game installed on a 1TB PCI-E 3 NVME M2 drive.

NullReferenceException on 1.1

Exception filling window for Numbers.MainTabWindow_Numbers: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.StatWorker.ShouldShowFor (RimWorld.StatRequest req) [0x002ca] in :0
at RimWorld.StatsReportUtility+<>c__DisplayClass20_0.b__0 (RimWorld.StatDef st) [0x00011] in :0
at System.Linq.Enumerable+WhereListIterator1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at RimWorld.StatsReportUtility+<StatsToDraw>d__20.MoveNext () [0x001c9] in <a49751cadcb54e85a102c53c86f7efcf>:0 at System.Linq.Enumerable+ConcatIterator1[TSource].MoveNext () [0x0002b] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable+WhereSelectEnumerableIterator2[TSource,TResult].ToArray () [0x0003e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Buffer1[TElement]..ctor (System.Collections.Generic.IEnumerable1[T] source) [0x0000a] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.OrderedEnumerable1+d__3[TElement].MoveNext () [0x0001e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Numbers.OptionsMaker.OptionsMakerForGenericDef[T] (System.Collections.Generic.IEnumerable`1[T]& listOfDefs) [0x00067] in <33d2e6fa131c457b96140df2c637cc9e>:0
at Numbers.MainTabWindow_Numbers.DoWindowContents (UnityEngine.Rect rect) [0x000dc] in <33d2e6fa131c457b96140df2c637cc9e>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in :0
Verse.Log:Error(String, Boolean)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

Numbers and Wildlife panels no info

I'm, not sure how or why, but the first time I open the Numbers tab, it shows all the info of my pawns. After closing the tab, everything freezes for a moment, then resumes. I then check the Wildlife tab, and for a moment I can see the listed animals, but then all the info disappears, and I get this red error running over and over again:

Exception filling window for Numbers.MainTabWindow_NumbersWildLife: System.NullReferenceException: Object reference not set to an instance of an object
at Numbers.WorldComponent_Numbers+<>c.<.cctor>b__8_5 (Verse.Pawn pawn) [0x00000] in <33d2e6fa131c457b96140df2c637cc9e>:0
at Numbers.MainTabWindow_Numbers+<>c__DisplayClass23_0.<get_Pawns>b__0 (System.Func2[T,TResult] validator) [0x0000c] in <33d2e6fa131c457b96140df2c637cc9e>:0 at System.Linq.Enumerable.All[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func2[T,TResult] predicate) [0x0002c] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Numbers.MainTabWindow_Numbers+<get_Pawns>d__23.MoveNext () [0x0008f] in <33d2e6fa131c457b96140df2c637cc9e>:0 at System.Linq.Enumerable.Count[TSource] (System.Collections.Generic.IEnumerable1[T] source) [0x00052] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Numbers.MainTabWindow_Numbers.DoWindowContents (UnityEngine.Rect rect) [0x00049] in <33d2e6fa131c457b96140df2c637cc9e>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <36108d57f84d49cabdae818c2a53fc38>:0
Verse.Log:Error(String, Boolean)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

I do have a ton of mods (including Fluffy's relationship mod, and the Zombieland mod. The Relationships mod is loaded after Numbers).

Are there any mentioned mod conflicts? I can check if those mods are in my list.

Errors Opening Numbers Panel

Running on unstable branch on Steam, unsure if this is true on live. Make New Game, only Harmony, Core, Royalty, Numbers. The log fills with these three errors.

_Exception filling window for Numbers.MainTabWindow_Numbers: System.MissingFieldException: Field 'Verse.HealthUtility.DarkRedColor' not found.
at (wrapper dynamic-method) RimWorld.PawnTable.DMD<DMD<PawnTableOnGUI_Patch0>?389450368::PawnTableOnGUI_Patch0>(RimWorld.PawnTable,UnityEngine.Vector2)
at RimWorld.MainTabWindow_PawnTable.DoWindowContents (UnityEngine.Rect rect) [0x00027] in <8028161dce2f4d84aceaffcaea7b01ff>:0
at Numbers.MainTabWindow_Numbers.DoWindowContents (UnityEngine.Rect rect) [0x003c1] in <33d2e6fa131c457b96140df2c637cc9e>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <8028161dce2f4d84aceaffcaea7b01ff>:0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.

(Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)_

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.

Mod fails to work with puppeteer mod

Command line arguments: harmony_debug
Verse.Log:Message(String, Boolean)
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

RimWorld 1.1.2654 rev672
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Mod Multiplayer: targetVersion field is obsolete, use supportedVersions instead.
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Mod Multiplayer is missing supported versions list in About.xml! (example:

  • 1.0
  • )
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Multiplayer is missing packageId in About.xml! (example: AuthorName.ModName.Specific)
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Core: targetVersion field is obsolete, use supportedVersions instead.
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Core is missing supported versions list in About.xml! (example:

  • 1.0
  • )
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Core is missing packageId in About.xml! (example: AuthorName.ModName.Specific)
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Drones: targetVersion field is obsolete, use supportedVersions instead.
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Drones is missing supported versions list in About.xml! (example:

  • 1.0
  • )
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Drones is missing packageId in About.xml! (example: AuthorName.ModName.Specific)
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Insanity: targetVersion field is obsolete, use supportedVersions instead.
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Insanity is missing supported versions list in About.xml! (example:

  • 1.0
  • )
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Insanity is missing packageId in About.xml! (example: AuthorName.ModName.Specific)
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Storage: targetVersion field is obsolete, use supportedVersions instead.
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Storage is missing supported versions list in About.xml! (example:

  • 1.0
  • )
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod Project RimFactory - Storage is missing packageId in About.xml! (example: AuthorName.ModName.Specific)
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Malformed (correct format is Major.Minor) version string on mod WeaponsOfChoice from EntityFramework "1.0.2150" - parsed as "1.0"
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParseVersion(String, Boolean)
    Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Mod WeaponsOfChoice is missing packageId in About.xml! (example: AuthorName.ModName.Specific)
    Verse.Log:Warning(String, Boolean)
    Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
    Verse.ModMetaData:Init()
    Verse.ModMetaData:.ctor(String, Boolean)
    Verse.ModLister:RebuildModList()
    Verse.ModLister:.cctor()
    Verse.ModsConfig:.cctor()
    Verse.LoadedModManager:InitializeMods()
    Verse.LoadedModManager:LoadAllActiveMods()
    Verse.PlayDataLoader:DoPlayLoad()
    Verse.PlayDataLoader:LoadAllPlayData(Boolean)
    Verse.<>c:b__6_1()
    Verse.LongEventHandler:RunEventFromAnotherThread(Action)
    Verse.<>c:b__27_0()
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart()

    Hello
    Verse.Log:Warning(String, Boolean)
    Puppeteer.<>c__DisplayClass9_0:b__1()
    Puppeteer.OperationQueue:Process(OperationType)
    Puppeteer.Root_OnGUI_Patch:Postfix()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Loaded file (Scenario) is from version 1.1.2624 rev885, we are running version 1.1.2654 rev672.
    Verse.Log:Warning(String, Boolean)
    Verse.ScribeMetaHeaderUtility:LoadGameDataHeader(ScribeHeaderMode, Boolean)
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Could not load reference to RimWorld.IncidentDef named VomitRain
    Verse.Log:Error(String, Boolean)
    Verse.ScribeExtractor:DefFromNode(XmlNode)
    Verse.Scribe_Defs:Look(IncidentDef&, String)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Collections:Look(List1&, Boolean, String, LookMode, Object[]) Verse.Scribe_Collections:Look(List1&, String, LookMode, Object[])
    RimWorld.Scenario:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(Scenario&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(Scenario&, String, Object[])
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    ScenPart has null incident after loading. Changing to TraderCaravanArrival
    Verse.Log:Error(String, Boolean)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Loaded file (Scenario) is from version 1.1.2579 rev1090, we are running version 1.1.2654 rev672.
    Verse.Log:Warning(String, Boolean)
    Verse.ScribeMetaHeaderUtility:LoadGameDataHeader(ScribeHeaderMode, Boolean)
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Could not load reference to RimWorld.FactionDef named VFEM_PlayerKingdom
    Verse.Log:Error(String, Boolean)
    Verse.ScribeExtractor:DefFromNode(XmlNode)
    Verse.Scribe_Defs:Look(FactionDef&, String)
    RimWorld.ScenPart_PlayerFaction:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(ScenPart_PlayerFaction&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(ScenPart_PlayerFaction&, String, Object[])
    RimWorld.Scenario:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(Scenario&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(Scenario&, String, Object[])
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Could not load reference to RimWorld.IncidentDef named VEE_Cargopodsweapons
    Verse.Log:Error(String, Boolean)
    Verse.ScribeExtractor:DefFromNode(XmlNode)
    Verse.Scribe_Defs:Look(IncidentDef&, String)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Collections:Look(List1&, Boolean, String, LookMode, Object[]) Verse.Scribe_Collections:Look(List1&, String, LookMode, Object[])
    RimWorld.Scenario:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(Scenario&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(Scenario&, String, Object[])
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Could not load reference to RimWorld.IncidentDef named VEE_ShuttleCrash
    Verse.Log:Error(String, Boolean)
    Verse.ScribeExtractor:DefFromNode(XmlNode)
    Verse.Scribe_Defs:Look(IncidentDef&, String)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Collections:Look(List1&, Boolean, String, LookMode, Object[]) Verse.Scribe_Collections:Look(List1&, String, LookMode, Object[])
    RimWorld.Scenario:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(Scenario&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(Scenario&, String, Object[])
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Could not load reference to RimWorld.IncidentDef named VomitRain
    Verse.Log:Error(String, Boolean)
    Verse.ScribeExtractor:DefFromNode(XmlNode)
    Verse.Scribe_Defs:Look(IncidentDef&, String)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Collections:Look(List1&, Boolean, String, LookMode, Object[]) Verse.Scribe_Collections:Look(List1&, String, LookMode, Object[])
    RimWorld.Scenario:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(Scenario&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(Scenario&, String, Object[])
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Could not load reference to RimWorld.IncidentDef named VEE_Cargopodsapparel
    Verse.Log:Error(String, Boolean)
    Verse.ScribeExtractor:DefFromNode(XmlNode)
    Verse.Scribe_Defs:Look(IncidentDef&, String)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Collections:Look(List1&, Boolean, String, LookMode, Object[]) Verse.Scribe_Collections:Look(List1&, String, LookMode, Object[])
    RimWorld.Scenario:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(Scenario&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(Scenario&, String, Object[])
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Could not load reference to RimWorld.IncidentDef named VEE_SpaceBattle
    Verse.Log:Error(String, Boolean)
    Verse.ScribeExtractor:DefFromNode(XmlNode)
    Verse.Scribe_Defs:Look(IncidentDef&, String)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Collections:Look(List1&, Boolean, String, LookMode, Object[]) Verse.Scribe_Collections:Look(List1&, String, LookMode, Object[])
    RimWorld.Scenario:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(Scenario&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(Scenario&, String, Object[])
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Could not load reference to RimWorld.IncidentDef named VEE_AnimalPodCrash
    Verse.Log:Error(String, Boolean)
    Verse.ScribeExtractor:DefFromNode(XmlNode)
    Verse.Scribe_Defs:Look(IncidentDef&, String)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Collections:Look(List1&, Boolean, String, LookMode, Object[]) Verse.Scribe_Collections:Look(List1&, String, LookMode, Object[])
    RimWorld.Scenario:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(Scenario&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(Scenario&, String, Object[])
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    ScenPart has null incident after loading. Changing to TraderCaravanArrival
    Verse.Log:Error(String, Boolean)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Loaded file (Scenario) is from version 1.0.2282 rev726, we are running version 1.1.2654 rev672.
    Verse.Log:Warning(String, Boolean)
    Verse.ScribeMetaHeaderUtility:LoadGameDataHeader(ScribeHeaderMode, Boolean)
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Could not load reference to RimWorld.IncidentDef named RefugeeChased
    Verse.Log:Error(String, Boolean)
    Verse.ScribeExtractor:DefFromNode(XmlNode)
    Verse.Scribe_Defs:Look(IncidentDef&, String)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Collections:Look(List1&, Boolean, String, LookMode, Object[]) Verse.Scribe_Collections:Look(List1&, String, LookMode, Object[])
    RimWorld.Scenario:ExposeData()
    Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
    Verse.Scribe_Deep:Look(Scenario&, Boolean, String, Object[])
    Verse.Scribe_Deep:Look(Scenario&, String, Object[])
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    ScenPart has null incident after loading. Changing to TraderCaravanArrival
    Verse.Log:Error(String, Boolean)
    RimWorld.ScenPart_IncidentBase:ExposeData()
    Verse.PostLoadIniter:DoAllPostLoadInits()
    Verse.ScribeLoader:FinalizeLoading()
    Verse.GameDataSaveLoader:TryLoadScenario(String, ScenarioCategory, Scenario&)
    RimWorld.ScenarioFiles:RecacheData()
    RimWorld.ScenarioLister:RecacheData()
    RimWorld.ScenarioLister:RecacheIfDirty()
    RimWorld.d__2:MoveNext()
    System.Linq.Enumerable:TryGetFirst(IEnumerable1, Boolean&) System.Linq.Enumerable:FirstOrDefault(IEnumerable1)
    RimWorld.Page_SelectScenario:EnsureValidSelection()
    RimWorld.Page_SelectScenario:PreOpen()
    Verse.WindowStack:Add(Window)
    RimWorld.<>c:b__16_11()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Initializing new game with mods:

    • brrainz.harmony
    • Ludeon.RimWorld
    • Ludeon.RimWorld.Royalty
    • TalliDown.Numbers
    • brrainz.puppeteer
      Verse.Log:Message(String, Boolean)
      Verse.Game:InitNewGame()
      Verse.<>c:b__1_2()
      Verse.LongEventHandler:RunEventFromAnotherThread(Action)
      Verse.<>c:b__27_0()
      System.Threading.ThreadHelper:ThreadStart_Context(Object)
      System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
      System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
      System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
      System.Threading.ThreadHelper:ThreadStart()

    Token found, connecting...
    Verse.Log:Warning(String, Boolean)
    Puppeteer.<>c__DisplayClass9_0:b__1()
    Puppeteer.OperationQueue:Process(OperationType)
    Puppeteer.Root_OnGUI_Patch:Postfix()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Connected!
    Verse.Log:Warning(String, Boolean)
    Puppeteer.<>c__DisplayClass9_0:b__1()
    Puppeteer.OperationQueue:Process(OperationType)
    Puppeteer.Root_OnGUI_Patch:Postfix()
    Verse.Root:DMD<DMD<OnGUI_Patch1>?901138688::OnGUI_Patch1>(Root)

    Exception filling window for Numbers.MainTabWindow_Numbers: System.NullReferenceException: Object reference not set to an instance of an object
    at Puppeteer.FloatMenuOption_Constructor_Patch.Postfix (System.String label, System.Action action) [0x00004] in :0
    at (wrapper dynamic-method) Verse.FloatMenuOption.DMD<DMD<.ctor_Patch1>?876517632::.ctor_Patch1>(Verse.FloatMenuOption,string,System.Action,Verse.MenuOptionPriority,System.Action,Verse.Thing,single,System.Func2<UnityEngine.Rect, bool>,RimWorld.Planet.WorldObject) at Numbers.OptionsMaker.OptionsMakerForGenericDef[T] (System.Collections.Generic.IEnumerable1[T]& listOfDefs) [0x00043] in <33d2e6fa131c457b96140df2c637cc9e>:0
    at Numbers.MainTabWindow_Numbers.DoWindowContents (UnityEngine.Rect rect) [0x001ed] in <33d2e6fa131c457b96140df2c637cc9e>:0
    at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
    Verse.Log:Error(String, Boolean)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Reached max messages limit. Stopping logging to avoid spam.
    Verse.Log:Warning(String, Boolean)
    Verse.Log:PostMessage()
    Verse.Log:Error(String, Boolean)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

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