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kitlawes

lacabra's Issues

Styling

Come up with a nice looking design for the whole UI. Now I am just laying down the main building blocks.

Canvas Space

Make a sensible space for the canvas. Center (0,0) should be the center of the canvas object and all the node positions should be relative to this point. This means reworking the isHit function of the Node.

After that we could track the canvas to the right and the left changing the origin of it so it gives the effect nodes move with it.

DAG parsing

Some proper graph parsing algorithm to collect and generate the GLSL code. There is a really nice article about parsing trees.

Draw grid on node graph

Would be nice drawing a light grey grid where the graph and offsetting the nodes position on click and dragging.

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