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luizjunior avatar luizjunior commented on June 3, 2024

PS1: XCode Version 7.3.1 (7D1014), Unity3D 5.4.0F3

PS2: if I try to change the following line from XCProject.cs:199:
System.Uri rootURI = new System.Uri((projectRootPath + "/."));

to the place where I've built the project:
System.Uri rootURI = new System.Uri(("/GameDev/Everyplay/Build/."));

then the Unity3D error disappears and I'm able to build it only with "Symlink Unity Libraries" checked.

from everyplay-unity-sdk.

paugit avatar paugit commented on June 3, 2024

This is actually a problem in Unity 5.4 but a workaround has been implemented to the latest Unity Everyplay 2120-1540 - Sep 12th 2016 release. Unity editor fix will probably be released in Unity 5.5.

from everyplay-unity-sdk.

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