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ForbodingAngel avatar ForbodingAngel commented on May 31, 2024

I don't compile the engine, that is actually done by the buildbot over at the engine repo here: https://github.com/spring/spring Would probably be a good idea to post this there.

Specifically I mostly only "support" ubuntu, simply because there are far too many *nix distros to keep track of and frankly, ubuntu is the easiest to deal with. That said, I'm pretty much at the mercy of the engine developers myself.

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nyov avatar nyov commented on May 31, 2024

@allentiak, Debian already has springrts (and springlobby) packaged (which is using v. 1.62 of the boost libraries). You could just configure the game to use that engine version.
It's even the latest version in testing (and I backported it for stretch myself, so that is also possible):
https://packages.debian.org/search?keywords=spring

https://springrts.com/wiki/Debian_install
HTH

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allentiak avatar allentiak commented on May 31, 2024

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allentiak avatar allentiak commented on May 31, 2024

I installed spring on Debian (a simple apt install spring).

When I execute ./welobby on EvolutionRTS, the games lunches :-)

Closes #107

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