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TensorFlow implementation of Neural Style

License: GNU General Public License v3.0

Python 10.86% Shell 2.09% C++ 87.02% Makefile 0.03%

neural-style-tf's Introduction

neural-style-tf

This is a TensorFlow implementation of several techniques described in the papers:

Additionally, techniques are presented for semantic segmentation and multiple style transfer.

The Neural Style algorithm combines the content of one image with the style of another image using convolutional neural networks. Below is an example of transferring the artistic style of The Starry Night onto a photograph of an African lion:

Transfering the style of various artworks to the same content image produces qualitatively convincing results:

Here we reproduce Figure 2 from the first paper, which renders a photograph of the Tubingen in Germany in the style of 5 different iconic paintings The Shipwreck of the Minotaur, The Starry Night, Composition VII, The Scream, Seated Nude:

Content / Style Tradeoff

The relative weight of the style and content can be controlled.

Here we render with an increasing style weight applied to Red Canna:

Multiple Style Images

More than one style image can be used to blend multiple artistic styles.

Top row (left to right): The Starry Night + The Scream, The Scream + Composition VII, Seated Nude + Composition VII
Bottom row (left to right): Seated Nude + The Starry Night, Oversoul + Freshness of Cold, David Bowie + Skull

Style Interpolation

When using multiple style images, the degree of blending between the images can be controlled.

Transfer style but not color

The color scheme of the original image can be preserved by including the flag --original_colors.

Left to right: content image, stylized image, stylized image with the original colors of the content image

Textures

The algorithm is not constrained to artistic painting styles. It can also be applied to photographic textures to create pareidolic images.

Segmentation

Style can be transferred to semantic segmentations in the content image.

Multiple styles can be transferred to the foreground and background of the content image.

Left to right: content image, foreground style, background style, foreground mask, background mask, stylized image

Video

Animations can be rendered by applying the algorithm to each source frame. For the best results, the network is initialized with the previously stylized frame warped to the current frame according to the optical flow between the pair of frames. Loss functions for temporal consistency are used to penalize motion boundaries.

Setup

Dependencies:

Optional (but recommended) dependencies:

After installing the dependencies:

  • Download the VGG-19 model weights (see the "VGG-VD models from the Very Deep Convolutional Networks for Large-Scale Visual Recognition project" section). More info about the VGG-19 network can be found here.
  • After downloading, copy the weights file imagenet-vgg-verydeep-19.mat to the project directory.

Usage

Basic Usage

Single Image

  1. Copy 1 content image to the default image content directory ./image_input
  2. Copy 1 or more style images to the default style directory ./styles
  3. Run the command:
bash stylize_image.sh <path_to_content_image> <path_to_style_image>

Example:

bash stylize_image.sh ./image_input/lion.jpg ./styles/starry-night.jpg

Note: Supported image formats include: .png, .jpg, .ppm, .pgm

Note: Paths to images should not contain the ~ character to represent your home directory; you should instead use a relative path or the absolute path.

Video Frames

  1. Copy 1 content video to the default video content directory ./video_input
  2. Copy 1 or more style images to the default style directory ./styles
  3. Run the command:
bash stylize_video.sh <path_to_video> <path_to_style_image>

Example:

bash stylize_video.sh ./video_input/video.mp4 ./styles/starry-night.jpg

Note: Supported video formats include: .mp4, .mov, .mkv

Advanced Usage

Single Image or Video Frames

  1. Copy content images to the default image content directory ./image_input or copy video frames to the default video content directory ./video_input
  2. Copy 1 or more style images to the default style directory ./styles
  3. Run the command with specific arguments:
python neural_style.py <arguments>

Example (Single Image):

python neural_style.py --content_img golden_gate.jpg \
                       --style_imgs starry-night.jpg \
                       --max_size 1000 \
                       --max_iterations 100 \
                       --original_colors \
                       --device /cpu:0 \
                       --verbose;

To use multiple style images, pass a space-separated list of the image names and image weights like this:

--style_imgs starry_night.jpg the_scream.jpg --style_imgs_weights 0.5 0.5

Example (Video Frames):

python neural_style.py --video \
                       --video_input_dir ./video_input/my_video_frames \
                       --style_imgs starry-night.jpg \
                       --content_weight 5 \
                       --style_weight 1000 \
                       --temporal_weight 1000 \
                       --start_frame 1 \
                       --end_frame 50 \
                       --max_size 1024 \
                       --first_frame_iterations 3000 \
                       --verbose;

Note: When using --init_frame_type prev_warp you must have previously computed the backward and forward optical flow between the frames. See ./video_input/make-opt-flow.sh and ./video_input/run-deepflow.sh

Arguments

  • --content_img: Filename of the content image. Example: lion.jpg
  • --content_img_dir: Relative or absolute directory path to the content image. Default: ./image_input
  • --style_imgs: Filenames of the style images. To use multiple style images, pass a space-separated list. Example: --style_imgs starry-night.jpg
  • --style_imgs_weights: The blending weights for each style image. Default: 1.0 (assumes only 1 style image)
  • --style_imgs_dir: Relative or absolute directory path to the style images. Default: ./styles
  • --init_img_type: Image used to initialize the network. Choices: content, random, style. Default: content
  • --max_size: Maximum width or height of the input images. Default: 512
  • --content_weight: Weight for the content loss function. Default: 5e0
  • --style_weight: Weight for the style loss function. Default: 1e3
  • --tv_weight: Weight for the total variational loss function. Default: 1e-3
  • --temporal_weight: Weight for the temporal loss function. Default: 2e2
  • --content_layers: Space-separated VGG19 layer names used for the content image. Default: conv4_2
  • --style_layers: Space-separated VGG19 layer names used for the style image. Default: relu1_1 relu2_1 relu3_1 relu4_1 relu5_1
  • --content_layer_weights: Space-separated weights of each content layer to the content loss. Default: 1.0
  • --style_layer_weights: Space-separated weights of each style layer to loss. Default: 0.2 0.2 0.2 0.2 0.2
  • --original_colors: Boolean flag indicating if the style is transferred but not the colors.
  • --style_mask: Boolean flag indicating if style is transferred to masked regions.
  • --style_mask_imgs: Filenames of the style mask images (example: face_mask.png). To use multiple style mask images, pass a space-separated list. Example: --style_mask_imgs face_mask.png face_mask_inv.png
  • --noise_ratio: Interpolation value between the content image and noise image if network is initialized with random. Default: 1.0
  • --seed: Seed for the random number generator. Default: 0
  • --model_weights: Weights and biases of the VGG-19 network. Download here. Default:imagenet-vgg-verydeep-19.mat
  • --pooling_type: Type of pooling in convolutional neural network. Choices: avg, max. Default: avg
  • --device: GPU or CPU device. GPU mode highly recommended but requires NVIDIA CUDA. Choices: /gpu:0 /cpu:0. Default: /gpu:0
  • --image_output_dir: Directory to write output to. Default: ./image_output
  • --img_name: Filename of the output image.
  • --verbose: Boolean flag indicating if statements should be printed to the console.

Optimization Arguments

  • --optimizer: Loss minimization optimizer. L-BFGS gives better results. Adam uses less memory. Choices: lbfgs, adam. Default: lbfgs
  • --learning_rate: Learning-rate parameter for the Adam optimizer. Default: 1e1
  • --max_iterations: Max number of iterations for the Adam or L-BFGS optimizer. Default: 1000
  • --print_iterations: Number of iterations between optimizer print statements. Default: 50
  • --content_loss_function: Different constants K in the content loss function. Choices: 1, 2, 3. Default: 1

Video Frame Arguments

  • --video: Boolean flag indicating if the user is creating a video.
  • --start_frame: First frame number. Default: 1
  • --end_frame: Last frame number. Default: 1
  • --first_frame_type: Image used to initialize the network during the rendering of the first frame. Choices: content, random, style. Default: random
  • --init_frame_type: Image used to initialize the network during the every rendering after the first frame. Choices: prev_warped, prev, content, random, style. Default: prev_warped
  • --video_input_dir: Relative or absolute directory path to input frames. Default: ./video_input
  • --video_output_dir: Relative or absolute directory path to write output frames to. Default: ./video_output
  • --content_frame_frmt: Format string of input frames. Default: frame_{}.png
  • --backward_optical_flow_frmt: Format string of backward optical flow files. Default: backward_{}_{}.flo
  • --forward_optical_flow_frmt: Format string of forward optical flow files. Default: forward_{}_{}.flo
  • --content_weights_frmt: Format string of optical flow consistency files. Default: reliable_{}_{}.txt
  • --prev_frame_indices: Previous frames to consider for longterm temporal consistency. Default: 1
  • --first_frame_iterations: Maximum number of optimizer iterations of the first frame. Default: 2000
  • --frame_iterations: Maximum number of optimizer iterations for each frame after the first frame. Default: 800

Questions and Errata

Send questions or issues: [email protected]

Memory

By default, neural-style-tf uses the NVIDIA cuDNN GPU backend for convolutions and L-BFGS for optimization. These produce better and faster results, but can consume a lot of memory. You can reduce memory usage with the following:

  • Use Adam: Add the flag --optimizer adam to use Adam instead of L-BFGS. This should significantly reduce memory usage, but will require tuning of other parameters for good results; in particular you should experiment with different values of --learning_rate, --content_weight, --style_weight
  • Reduce image size: You can reduce the size of the generated image with the --max_size argument.

Implementation Details

All images were rendered on a machine with:

  • CPU: Intel Core i7-6800K @ 3.40GHz × 12
  • GPU: NVIDIA GeForce GTX 1080/PCIe/SSE2
  • OS: Linux Ubuntu 16.04.1 LTS 64-bit

Acknowledgements

The implementation is based on the projects:

  • Torch (Lua) implementation 'neural-style' by jcjohnson
  • Torch (Lua) implementation 'artistic-videos' by manuelruder

Source video frames were obtained from:

Souce images and corresponding segmentation masks were obtained from:

Artistic images were created by the modern artists:

Artistic images were created by the popular historical artists:

Bash shell scripts for testing were created by my brother Sheldon Smith.

Citation

If you find this code useful for your research, please cite:

@misc{Smith2016,
  author = {Smith, Cameron},
  title = {neural-style-tf},
  year = {2016},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/cysmith/neural-style-tf}},
}

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