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Related Issues (20)
- Steam Timeline Api HOT 1
- Composite format string alignment component doesn't work with in-game console
- Creating a terrain from a height map, saving scene, then re-opening that scene later causes the editor to hang
- Setting Transform.Rotation on a rigidbody in fixed update (sometimes in update too) will cause physics to hang. HOT 2
- [Sbox Weapons] Bone merging with Citizen is broken.
- Support Guid parameters in ConCmd methods
- Exception when clicking on Guid in editor console
- Tags from Hammer maps do not carry over to scene HOT 2
- Project collision rules get reset every time you launch the editor HOT 1
- Library Manager "Remove" button needs a confirmation popup
- SceneModel bone transforms reset on bodygroup change HOT 3
- GameObject prefabs PrefabInstanceSource property should not be null
- [Action Graph] `An unhandled exception occurred, please report this.` HOT 3
- [Terrain] Unclear error when importing splatmap
- Let developers mark events in Steam's new video recording feature HOT 1
- "Hidden" banner not styled correctly in s&box main menu
- [UI] backdrop-filter no longer affects other razor components HOT 4
- ReadOnly doesnt work with lists, dictionaries and enum properties HOT 3
- Default surface types do not have the right file paths for sounds HOT 2
- ConVar causes crash if the output is not the exact same as the input. HOT 7
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