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Crotalus avatar Crotalus commented on July 22, 2024

ren_oblivion seems to disable rendering completely
wld_RunWithTheWind accelerates sim as fast as possible, bypasses the +10 limit

That in combination with wined ForgedAlliance.exe should make it possible to do this kind of testing? Just set up a dummy X screen as display if needed

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Sheeo avatar Sheeo commented on July 22, 2024

👍 Eximius and I were talking about this, and yep, it should indeed be possible.

One issue here is to legally distribute a copy of FA to a CI server.

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Crotalus avatar Crotalus commented on July 22, 2024

We can run our own CI server, even using a legal key from Steam for $1 ;)

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Sheeo avatar Sheeo commented on July 22, 2024

Awesomesauce :)

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Garanas avatar Garanas commented on July 22, 2024

@Tagada14 is there interest from the balance team for a feature such as this? If not, you can close this issue.

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Tagada14 avatar Tagada14 commented on July 22, 2024

Would be nice, not sure if it's really a priority or who would be able to set up such a thing.

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KaukaHan avatar KaukaHan commented on July 22, 2024

I think auomated balancetesting is not possible cuz, the game is too complex. Every unit has a counter and more than one usecase. Like how do you test balance for t1 tanks ? Aurora can float and are only strong with (complex) micro. You would have to test them on every map with different strategies. The testscript would evolve into an AI. And then you only test how well the (AI) script handels the unit(s).
Another example is how do you test spezial abbilities like salems on land or stealth units ?
So i think this should be closed.

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MrRowey avatar MrRowey commented on July 22, 2024

@Garanas Thought on this new Poster :) beat me too it

tbh I don't see this being a thing any time soon with the limited contribute we have

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