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37.0 37.0 0.0 15.73 MB

Really-Real Time FM Tone Transfer Audio Pluigin

Home Page: https://fcaspe.github.io/BesselsTrick/

CMake 7.91% Shell 1.30% Python 0.79% C++ 90.00%
audio-synthesis music neural-networks real-time-systems

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besselstrick's Issues

code object is not signed at all

Hi, amazing repo!
I tried to build this on my Macbook Pro 2015 with Intel processor and I can successfully run source build.sh, however the resulting audio plug-in is unusable/not-recognised by the DAWs I tried it with (Logic Pro and Reaper).
Looking at the logs it may be something to do with signing the code

Copy Torch Libraries to BesselsTrick_VST3
/Users/luca/Repositories/BesselsTrick/build/BesselsTrick_artefacts/Release/VST3/BesselsTrick.vst3: code object is not signed at all
In architecture: x86_64
-- Replacing invalid signature with ad-hoc signature
/Users/luca/Repositories/BesselsTrick/build/BesselsTrick_artefacts/Release/VST3/BesselsTrick.vst3: code object is not signed at all
In subcomponent: /Users/luca/Repositories/BesselsTrick/build/BesselsTrick_artefacts/Release/VST3/BesselsTrick.vst3/Contents/MacOS/libtorch.dylib
-- Installing: /Users/luca/Library/Audio/Plug-Ins/VST3/BesselsTrick.vst3
-- Installing: /Users/luca/Library/Audio/Plug-Ins/VST3/BesselsTrick.vst3/Contents
-- Installing: /Users/luca/Library/Audio/Plug-Ins/VST3/BesselsTrick.vst3/Contents/MacOS
-- Installing: /Users/luca/Library/Audio/Plug-Ins/VST3/BesselsTrick.vst3/Contents/MacOS/libtorch.dylib
-- Installing: /Users/luca/Library/Audio/Plug-Ins/VST3/BesselsTrick.vst3/Contents/MacOS/libtorch_cpu.dylib
-- Installing: /Users/luca/Library/Audio/Plug-Ins/VST3/BesselsTrick.vst3/Contents/MacOS/libc10.dylib
-- Installing: /Users/luca/Library/Audio/Plug-Ins/VST3/BesselsTrick.vst3/Contents/MacOS/BesselsTrick
-- Installing: /Users/luca/Library/Audio/Plug-Ins/VST3/BesselsTrick.vst3/Contents/Info.plist
-- Installing: /Users/luca/Library/Audio/Plug-Ins/VST3/BesselsTrick.vst3/Contents/PkgInfo
[100%] Built target BesselsTrick_VST3
Copy Torch Libraries to BesselsTrick_AU
/Users/luca/Repositories/BesselsTrick/build/BesselsTrick_artefacts/Release/AU/BesselsTrick.component: code object is not signed at all
In architecture: x86_64
-- Replacing invalid signature with ad-hoc signature
/Users/luca/Repositories/BesselsTrick/build/BesselsTrick_artefacts/Release/AU/BesselsTrick.component: code object is not signed at all
In subcomponent: /Users/luca/Repositories/BesselsTrick/build/BesselsTrick_artefacts/Release/AU/BesselsTrick.component/Contents/MacOS/libtorch.dylib

Not sure if it is something related to my XCode setup or something else.
The assets contained in release v0.12 work fine.
Hope this helps!

LV2 target/release?

Hi! Just wondering if you might be up for adding the LV2 format as a build/release target? Thanks for your time!

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