GithubHelp home page GithubHelp logo

felixopt17 / learning_to_sample Goto Github PK

View Code? Open in Web Editor NEW

This project forked from orendv/learning_to_sample

0.0 1.0 0.0 4.47 MB

A learned sampling approach for point clouds (CVPR 2019)

Home Page: https://arxiv.org/abs/1812.01659

License: Other

Python 83.78% Shell 1.52% C++ 9.41% Cuda 5.29%

learning_to_sample's Introduction

Learning to Sample

Created by Oren Dovrat, Itai Lang and Shai Avidan from Tel-Aviv University.

teaser

Introduction

We propose a learned sampling approach for point clouds. Please see our arXiv tech report.

Processing large point clouds is a challenging task. Therefore, the data is often sampled to a size that can be processed more easily. The question is how to sample the data? A popular sampling technique is Farthest Point Sampling (FPS). However, FPS is agnostic to a downstream application (classification, retrieval, etc.). The underlying assumption seems to be that minimizing the farthest point distance, as done by FPS, is a good proxy to other objective functions. We show that it is better to learn how to sample. To do that, we propose a deep network to simplify 3D point clouds. The network, termed S-NET, takes a point cloud and produces a smaller point cloud that is optimized for a particular task. The simplified point cloud is not guaranteed to be a subset of the original point cloud. Therefore, we match it to a subset of the original points in a post-processing step. We contrast our approach with FPS by experimenting on two standard data sets and show significantly better results for a variety of applications.

poster

Citation

If you find our work useful in your research, please consider citing:

@article{dovrat2018learning_to_sample,
  title={Learning to Sample},
  author={Dovrat, Oren and Lang, Itai and Avidan, Shai},
  journal={Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)},
  pages = {2760--2769},
  year={2019}
}

Installation and usage

This project contains two sub-directories, each is a stand-alone project with it's own instructions. Please see classification/README.md and reconstruction/README.md.

License

This project is licensed under the terms of the MIT license (see LICENSE for details).

Selected projects that use "Learning to Sample"

learning_to_sample's People

Contributors

itailang avatar orendv avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.