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Shader Graph collection for unity engine, ocean shader, custom light, custom rendering, compute shader etc...

License: The Unlicense

HLSL 31.18% ShaderLab 68.82%
2d-game 2d-game-engine 2dev-ceep engine glsl graph graphs lowpoly ocean psx shader shadergraph shaders simulation unity unity3d unityengine unityshader water

my-custom-shaders's Introduction

πŸ‘‹ Hello, I'm Fernando Moreira!

I'm a Web Fullstack developer and Game developer based in Rio de Janeiro, Brazil. I have a passion for creating engaging web applications and immersive gaming experiences.

πŸš€ Projects

πŸ”§ Tech Stack

  • πŸ›  I primarily code in:
    • Python, using frameworks like Django, Flask, Celery, and Flower for web development.
    • JavaScript and Node.js, with Express and Axios, for backend and frontend development.
  • ☁️ I have experience in cloud computing platforms like:
    • Google Cloud (GCP)
    • Amazon Web Services (AWS)
  • 🌐 I'm proficient in web technologies such as:
    • HTML5, CSS3, and frameworks like React for frontend development.
    • CSS preprocessors like SASS and LESS for more efficient styling.
    • CSS frameworks like Bootstrap, Foundation, and Bulma for responsive and stylish designs.
    • Web services, REST, servlets, and microservices for building scalable applications.
  • πŸ—„οΈ I have worked with various databases including:
    • Oracle, MySQL, PostgreSQL, and MongoDB.
  • πŸ“ I'm familiar with version control systems like Git and SVN.

πŸ“« Let's Connect

  • 🐦 Feel free to connect with me on Twitter. I'm always excited to engage with fellow developers and tech enthusiasts.
  • πŸ’Ό You can also find my professional profile on LinkedIn. Let's connect and explore potential collaboration opportunities.
  • βœ‰οΈ For any inquiries or project discussions, you can reach me via email at [email protected].

πŸ“Š GitHub Stats

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