GithubHelp home page GithubHelp logo

firefragment / terraplusplus Goto Github PK

View Code? Open in Web Editor NEW

This project forked from buildtheearth/terraplusplus

0.0 0.0 0.0 87.96 MB

A feature-rich fork of Terra121 focusing on performance.

License: MIT License

Java 100.00%

terraplusplus's Introduction

A feature-rich fork of Terra121 focusing on performance.

https://github.com/buildtheearth MIT License GitHub Release https://github.com/buildtheearth/terraplusplus Discord Chat

What is it?

Terra++ is a fork of Terra 1 to 1 (a mod that utilizes public online datasets to generate the Earth's structures and features without any unfamiliar blocks or biomes at a 1 to 1 scale) which aims to greatly improve the performance, fix bugs and add new, useful and fast features to the original mod.

The mod is constantly being worked on and being updated as we add more features and fine tune the mod to achieve a better connection between the real world and the world of blocks.

The latest version can always be compiled from our Github, however a version of it will always be included with the BTE modpack, and we'll do our best to keep it up to date.

Features

  • Major roads, minor roads and Grass Pathways from OpenStreetMap
  • Elevation and biome placement using public terrain datasets.
  • Procedural Tree placement
  • Oceans based on elevation with depth data
  • "Customize World" GUI that does not require MalisisCore
  • Teleport by latitude and longitude using /tpll latitude longitude [elevation]
  • Ore spawning just below surface
  • Caves, Dungeons, and other standard underground features are still available and procedurally generated using CubicWorldGen as a baseline. Though, they are left disabled by default unless modified in the generator settings.

Commands and Permissions

  • Click Here to view a list of all commands and permissions

APIs:

Prerequisites

Obtaining

Stable releases of TerraPlusPlus are uploaded on our curseforge page. Builds for every commit can be found on our Jenkins Page kindly hosted by @DaPorkchop_

If you want to build it yourself manually, even though Jenkins does it for you, here are the building instructions.

terraplusplus's People

Contributors

bitbyte2015 avatar blueberryy avatar cattte avatar chasmsolacer avatar damatrix avatar dependabot[bot] avatar earomc avatar jbmagination avatar kdotjpg avatar lexsong avatar mazanyan avatar nicodemom avatar noahhusby avatar orangeadam3 avatar rudeyeti avatar saghetti0 avatar shejan0 avatar smylermc avatar snapshotlight avatar taeko-chan avatar tf2mandeokyi avatar victorsueca avatar xboxbedrock avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.