Game.delete(_ filename: String) -> Game
Game.load(from bundel: Bundle, _ filename: String, withExtension ext: String?) -> Game
Game.listOfFile() -> [String]?
{
"rows": 7,
"cols": 7,
"wrapping": false,
"grid": [
"bb1bbbb",
"bb2bbbb",
"bbbbb2w",
"bbbbbbb",
"1wbbbbb",
"bbbb2bb",
"bbbbwbb"
]
}