This is an inactive repository, and only exists so Foundry can find manifest URLs and get you to the right place.
The new repository is https://github.com/foundryvtt-dcc/dcc
Public Repo for Reporting Issues on Foundry DCC Content Modules
The new repository is https://github.com/foundryvtt-dcc/dcc
Some spells in the DCC core rulebook module lack inline rolls in some entries for misfires and/or results. I've chosen to focus on spells where the roll isn't modified by CL, since those are the ones that seem to be supposed to be inline. These are the spells I've been able to find with this issue, after going through every Wizard, Cleric, and Patron spell:
Wizard versions of the cleric spells (Detect Magic, Binding, Detect Evil, Paralysis) currently point to the Greater Corruption table but the footnote under Table 5-8 on p. 127, and spell result for 1 state to roll on the Major Corruption table.
The Spear weapon icon shows a thrown spear, but the spear isn't a ranged weapon.
Suggest it gets updated with https://game-icons.net/1x1/delapouite/spear-feather.html
Would it be possible to display the 'Item' icons for Armor and Weapons on the character sheet?
If a Crit or Fumble result includes a dice roll of some sort, configure Roll Table entry to include Inline roll, ie [[2d4]].
I activated my compendium licence a few minutes ago and the manifest licence URL is https://github.com/foundryvtt-dcc/dcc-content/blob/main/dcc-core-book/v0.90.3/module.json
and not https://raw.githubusercontent.com/foundryvtt-dcc/dcc-content/main/dcc-core-book/module.json
. The former is the HTML and not the raw JSON.
This is in Foundry 0.7.10 but I verified this with curl
.
Might not be worth doing until they get a proper table editor in the text editor, but the journals could really use a clean-up. I'd be happy to volunteer my services, if I can figure out how to get into the files, or if there's a test world I can edit them in.
When I tried to load this scene The progress bar freezes at 90% and then the whole browser locks up.
Tried deleting scened and re-installing from compendium
Last entries in Debugger are:
foundry.js:22945 Foundry VTT | Loaded icons/svg/downgrade.svg (100%)
foundry.js:20576 Foundry VTT | Initializing Canvas culling using ScreenCulling backend
tried updating as well as a fresh install from the bazaar
The asssassin should do 1d12+1d4 with his strike, not 1d4 as a note
I would like to request support for two modules that I believe will speed up combat (particularly on the Judge's side).
Token Action HUD https://foundryvtt.com/packages/token-action-hud/ - Esposito is working to make it more modular for use with other systems since he doesn't have the time he has in the past to update it for every system. This will cut the amount of time the Judge (and Level 0 characters) need to have character sheets open, being able to trigger attacks directly from the token.
Drag Ruler https://foundryvtt.com/packages/drag-ruler - This module will make it easier for the Judge to remember how far monster's move is as well as remind players how far they are able to move if they decide to go a'slashin' with their halfling moneylender.
Is there any plan or discussions regarding a module for the Annual Vol. 1 content?
In Core Book Text, Introduction entry; in the Core Mechanic section:
Occasionally a character may roll a die other than [[/roll 1d20]] when acting. [[/roll 1d16]], [[/roll 1d24]], and even [[/roll 1d3]]0 are used for weaker or stronger warriors and spellcasters.
should be:
Occasionally a character may roll a die other than [[/roll 1d20]] when acting. [[/roll 1d16]], [[/roll 1d24]], and even [[/roll 1d30]] are used for weaker or stronger warriors and spellcasters.
Using the Hunter Wizard from the high level pregens
Open the Wizard Spells tab
Click on the d20 roll button
Nothing happens
Equipment rolls seem fine, but spells don't roll. I tested with the Elf too and got the same thing.
Create a content module with the Goodman Games zero-level tokens and pre-gens to go with each.
Also, a user guide on how to use the art folder.
Cost should be 50 GP.
For the DCC Core Book compendiums, add ammunition for Dart & Quill, and other thrown items.
Forge modifies asset URLs causing the code to fail to find the flamer.
Add inline rolls for non-standard rolls that use CL
In the journal entry for Wizard, the embedded table has the Fort and Will save columns swapped. It is correct on the separate journal entry for that table.
Their values are wrong. Also there's a typo on the Known Spells value for level 7
Occupation Items table: Herding Dog** Table 1-3:
Occupation (roll table) Trade Good column: Herding dog*
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