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dcc-content's Issues

Certain spell tables lack inline rolls

Some spells in the DCC core rulebook module lack inline rolls in some entries for misfires and/or results. I've chosen to focus on spells where the roll isn't modified by CL, since those are the ones that seem to be supposed to be inline. These are the spells I've been able to find with this issue, after going through every Wizard, Cleric, and Patron spell:

  • Flaming Hands
  • Animal Summoning
  • Charm Person
  • Chill Touch
  • Choking Cloud
  • Color Spray
  • Comprehend Languages
  • Detect Magic (Wizard Casting)
  • Ekim's Mystical Mask
  • Enlarge
  • Feather Fall
  • Find Familiar
  • Force Manipulation
  • Invoke Patron
  • Magic Missile
  • Mending
  • Read Magic
  • Ropework
  • Ventriloquism
  • Ward Portal
  • Detect Invisible
  • Invisible Companion
  • Magic Mouth
  • Monster Summoning
  • Nythuul's Porcupine
  • Ray of Enfeeblement
  • Scorching Ray
  • Spider Web
  • Strength
  • Breathe Life
  • Consult Spirit
  • Dispel Magic
  • Fireball
  • Fly
  • Haste
  • Lightning Bolt
  • Make Potion
  • Planar Step
  • Slow
  • Water Breathing
  • Control Fire
  • Control Ice
  • Polymorph
  • Hepsoj's Fecund Fungi

Weapon/Armor Icons

Would it be possible to display the 'Item' icons for Armor and Weapons on the character sheet?

Armor not increasing AC and cannot be deleted

When adding armor to a character the AC does not increase and the armor item cannot be deleted. Console log output attached in a screenshot.

No modules enabled other than the content module.

dccbugreport

Core Book NPC Attacks Don't Use Image When Dragged

For NPC Actors in the Core Book module, when you drag their melee attacks to the macro bar, they don't use the 'weapon' image, they just show as generic macros. Ranged attacks work fine (see 'King' for a ranged attack that works).

image
image

manifest.json URL is incorrect

I activated my compendium licence a few minutes ago and the manifest licence URL is https://github.com/foundryvtt-dcc/dcc-content/blob/main/dcc-core-book/v0.90.3/module.json and not https://raw.githubusercontent.com/foundryvtt-dcc/dcc-content/main/dcc-core-book/module.json. The former is the HTML and not the raw JSON.

This is in Foundry 0.7.10 but I verified this with curl.

Journals need a clean-up and update for v10

Might not be worth doing until they get a proper table editor in the text editor, but the journals could really use a clean-up. I'd be happy to volunteer my services, if I can figure out how to get into the files, or if there's a test world I can edit them in.

Problem loading " 1- The Ruined Keep"

When I tried to load this scene The progress bar freezes at 90% and then the whole browser locks up.

Tried deleting scened and re-installing from compendium

Last entries in Debugger are:

foundry.js:22945 Foundry VTT | Loaded icons/svg/downgrade.svg (100%)
foundry.js:20576 Foundry VTT | Initializing Canvas culling using ScreenCulling backend

Module Support Requests- Token Action HUD/Drag Ruler

I would like to request support for two modules that I believe will speed up combat (particularly on the Judge's side).

Token Action HUD https://foundryvtt.com/packages/token-action-hud/ - Esposito is working to make it more modular for use with other systems since he doesn't have the time he has in the past to update it for every system. This will cut the amount of time the Judge (and Level 0 characters) need to have character sheets open, being able to trigger attacks directly from the token.

Drag Ruler https://foundryvtt.com/packages/drag-ruler - This module will make it easier for the Judge to remember how far monster's move is as well as remind players how far they are able to move if they decide to go a'slashin' with their halfling moneylender.

Markup typo in Core Book Text at Introduction entry

In Core Book Text, Introduction entry; in the Core Mechanic section:

Occasionally a character may roll a die other than [[/roll 1d20]] when acting. [[/roll 1d16]], [[/roll 1d24]], and even [[/roll 1d3]]0 are used for weaker or stronger warriors and spellcasters.

should be:

Occasionally a character may roll a die other than [[/roll 1d20]] when acting. [[/roll 1d16]], [[/roll 1d24]], and even [[/roll 1d30]] are used for weaker or stronger warriors and spellcasters.

Screen Shot 2021-04-02 at 8 40 16 AM

Screen Shot 2021-04-02 at 8 40 30 AM

No Spell Attack Roll from Wizard Spells Tab

Using the Hunter Wizard from the high level pregens
Open the Wizard Spells tab
Click on the d20 roll button
Nothing happens

Equipment rolls seem fine, but spells don't roll. I tested with the Elf too and got the same thing.

Elf saves are wrong

Their values are wrong. Also there's a typo on the Known Spells value for level 7

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