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oclockvita's Issues

oclockvita(1.2/1.2.1) doesn't support some games.

If I use oclockvita(1.2 or 1.2.1), I can't enter the game named "Bullet Girls 2(JP)" (dumped by Mai233zEx with DLC/ID:PCSG00568) and "C2-12828-1" error occurs. Even I change the loading method in Mai233zEx, it still happens. But if I don't use it, I can normally play the game. And in "Henkaku R6", Better Amphetamin Plugin supports the game "Bullet Girls(JP)" (though I haven't tried "Bullet Girls 2(JP)").
Other games like "Taiko Drum Master(JP)" (dumped by Mai233zEx with DLC/ID:PCSG00551), "Saki Zenkoku Hen(JP)" (maybe dumped by Vitamin2.0/ID:PCSG00646) and "Miracle Girls Festival(JP)" (cartridge games/ID:PCSG00610) work well with oclockvita.

Homebrew and System apps freeze or load to black screen

I enabled the plugin via *ALL instead of listing each game ID in config.txt. Works great for all games I've tested, but currently I cant access MolecularShell or VitaShell to re-edit the config. Entered into config.txt as follows:

*ALL
ux0:tai/oclockvita.suprx

Oclock bindings same as vitabattery's - issues

Both plugins are using same shortcuts(select+up/down) to enable and disable menu(for oclock)/display percentage(vitabattery). Closing oclock's menu also removes vitabattery's percentage from the screen.

oclock vita does't support encrypted games(apparently)

I've just tried the following games by manually putting the ids in it. The other issue is talking about dumped games which makes no sense why they'd need this thing for that but anyway following games don't work. They are legit.

Playstation All Stars Battle Royale
Soul Sacrifice Delta
Ratchet & Clank Full Frontal Assault
God Eater 2 Rage Burst
Zen Pinball 2

The sole reason I was wanting this is so that I didn't have to dump my games and then reinstall them to get the option to change the cpu/gpu clock. All of those games are downloaded ones via the PSN.

*!NPUG80413 *ALL ux0:tai/oclockvita.suprx

I have treid that and also doing the following.

*PCSE00050
ux0:tai/oclockvia.suprx

Suggestion: New clock setting to allow 100% brightness in games

I've discovered to be able to use 100% brightness in game the GPU clock has to be set to 111mhz.

What I'm suggesting is the addition of a max clock the same as the current max clock but with the GPU clock changed from 222mhz to 111mhz.

This change should allow for a max clock - all other clocks stay the same as current max clock setting, I have no idea what it would be called, something like Max Screen Clock perhaps - and allow for 100% brightness to bypass Sony's restriction. The extra 20% in game really makes a difference on the OLED screen.

I don't know if it can be done but I thought I would suggest it and see if it was possible. Many thanks for the oclockvita plugin. its an absolute godsend for the vita and has made playing it an absolute pleasure my friend.

[Bug] oclockvita works on 3.65 enso

I can confirm that oclockvita works and can be open but it fades in and out when you open it on the ps vita game Fate Extella
I tested every game i got and this is the only game it affects so far

Black Ops 2012 Multiplayer.

If I use 444 processor speed, it kicks me out of the match. Is there any way to overclock everything except processor? As I'm pretty sure it just goes out of sync. There's no way they implemented memory check for a 2012 title. Thanks!

Clashes with save manager homebrew

I used this on ys viii. When I tried to backup my ys viii save with save manger the other day, save manager froze upon opening the game. Disabling oclock for the game solved the problem. Is there a way to make the two homebrews compatible?

Thanks!

Incompatible with adrenaline v3

Two problems:

when booting into adrenaline, oclockvita menu shows up by default

when trying to start vita games, those games stay on the loading screen. Turning oclockvita off in config.txt reverts the vita game behavior to normal; adding the line!GAMEID for adrenaline base game in the config.txt fixes problem one, but vita game problem persists.

Apparently theflow thinks it's a waste of time to look into this issue, but I've benefitted from the plugin. Can you look into it?

Thanks!

This plugin had a weird behavior.

I dunno if you're gonna keep working on this or not, but I might as well create a ticket just in case.

I tried adding the plugin to my Ar NoSurge game (US version) in taiHEN's config.txt file and it didn't work at first.. Not only did it make the game error out throwing a C-12828-1 error, then everything else in the Vita stops working until I reboot and reapplyed taiHEN. Tested it twice with that behavior.

The third time I was gonna take screenshots to show you, and it worked. No idea what changed. Just creating this in case other people have this issue.

Thanks for the great plugin!

RetroArch and oclockvita

Thus far, I have been unable to get Retroarch to work with oclockvita. It just gives a black screen when I start Retroarch, unless I disable oclockvita in config.txt.

My added settings to config.txt are as follows:
*RETR00009
ux0:tai/oclockvita.suprx

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