GithubHelp home page GithubHelp logo

franois / zomisfactoriomods Goto Github PK

View Code? Open in Web Editor NEW

This project forked from zomis/factoriomods

0.0 0.0 0.0 1.26 MB

Various mods for the game Factorio

Home Page: https://mods.factorio.com/mods/zomis

License: MIT License

Shell 0.04% Lua 98.80% Groovy 1.16%

zomisfactoriomods's Introduction

Factorio Mods

Several mods for the Factorio game, each mod is described below.

Visual Signals (GUI Signal Display)

Allows players to keep track of circuit networks in the GUI at any time.

Originally based on CircuitsUI by Fumelgo but massively modified to become a mod on its own.

Factorio screenshot of Visual Signals

Lets the player select an area with a Lamp Placer tool to give orders to robots to place lamps in the area.

Factorio screenshot of Lamp Placer

The GUI will show when you place something on the map.

No need to run around checking why you are not producing so much as you want to. This mod will tell you about all things that are causing you to not produce as much research, build a rocket, or any items of your choice.

Factorio screenshot of What is Missing

Instead of using one combinator to get the minimum value of a network, one to get the game time, then some to do some other arithmetic with it, I decided to make one combinator that can do it all!

This mod is using (somewhat) clean code and good coding practices which makes it easy to add more features too.

Although it may be difficult to use at first, it is very powerful and capable of lots of things!

Factorio screenshot of Advanced Combinator

Track your efficiency and improve yourself in becoming faster. Ideal for those who try to speed-run the game.

This mod saves the timestamp of some key events:

  • Research finished
  • Rockets launched and their content
  • Every power of 10 of items produced (1 items produced, 10, 100, 1000, etc.)
  • Player died

Other mods may add their own mark by invoking a method that takes the force, a name, a parameter, and a numeric value: remote.call("timeline", "add_timeline_mark", force, "some-name", "some-parameter", 42)

Supports export to a HTML file so that you can easily compare your performance between different games.

Factorio screenshot of Timeline

zomisfactoriomods's People

Contributors

zomis avatar dugabot avatar igorlutiy avatar flydiverny avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.