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Vanilla, a launcher for an old brick-building game

License: GNU Affero General Public License v3.0

C# 99.99% Smalltalk 0.01%

vanillalauncher's Introduction

A launcher for an old brick-building game.

GitHub Repo stars GitHub Issues or Pull Requests GitHub Issues or Pull Requests GitHub last commit GitHub License

Table of Contents

Download

Download

Disclaimer:
This program is provided for educational and research purposes only.
The creator of this program does not condone or support any illegal or malicious activity, and will not be held responsible for any such actions taken by others who may use this program.
By downloading or using this program, you acknowledge that you are solely responsible for any consequences that may result from the use of this program.

Clients

• Early 2007
• Late 2007
• Early 2008
• Mid 2008
• Late 2008
• Mid 2009
• Late 2009
• Mid 2010
• Late 2010
• Early 2011
• Mid 2011
• Mid 2012
• Late 2012
• Mid 2013
• Late 2013
• Mid 2014
• Late 2014
• Early 2015
• Mid 2015
• Early 2016
• Early 2017
• Mid 2018
• Late 2019
• Early 2020
• Early 2021

Download clients from our Discord server.

vanillalauncher's People

Contributors

frickinfire avatar playervalley avatar klanausse avatar

Stargazers

lossycompressed avatar  avatar Fazsune avatar andrew avatar skellys avatar  avatar  avatar  avatar

Watchers

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vanillalauncher's Issues

datastores and datapersistence

DataStores and DataPersistence are methods for saving user data in ROBLOX games. Implementing these (preferably with vanilla.sqlite) would improve user experience in games that use it.

Badges and Gamepasses

I would like to have badge and gamepass info cache somewhere when a user earns or buys the respective item. Need to look more into badges because last time I couldnt seem to get them to work.

2019L R15 bug

For some reason, the walk/run animation on R15 in 2019L is the Bold Run. I genuinely do not know what causes this, especially since the run is set to 0 in avatar fetch.

proper asset packs

Asset Packs are kind of hacky right now and having a lot of assets makes files\web a mess. We need a proper UI with subdirectories and asset pack info.

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