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View Code? Open in Web Editor NEWTesla Game Engine
License: GNU General Public License v2.0
Tesla Game Engine
License: GNU General Public License v2.0
Fonts are in but we need windows, buttons etc.
we need to be able to create and use render to texture with different format options and maybe even multiple render targets assigned at once
we will need some for of octree/kd-tree for faster frustum culling
Replace OpenGL render with Vulkan.
Implement Bullet Physics
the first frame after an object is spawned should probably have its deltatime set to zero or 1/60th second to avoid the physics jumping by a large amount when loading in data
Implement eventhandler that can be used from scripts.
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