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Tesla Game Engine

License: GNU General Public License v2.0

Makefile 0.55% CMake 2.53% C++ 96.05% Shell 0.10% GLSL 0.55% ActionScript 0.22%

tesla's People

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tesla's Issues

Add UI code

Fonts are in but we need windows, buttons etc.

rendertargets

we need to be able to create and use render to texture with different format options and maybe even multiple render targets assigned at once

Vulkan

Replace OpenGL render with Vulkan.

Bullet physics initialization time delta

the first frame after an object is spawned should probably have its deltatime set to zero or 1/60th second to avoid the physics jumping by a large amount when loading in data

Eventhandler

Implement eventhandler that can be used from scripts.

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