Comments (2)
Hi!
Many. many thanks. I really appreciate the instant patch. It worked like a charm :D No issues anymore on my low-tiered Samsung M21 a well.
So I think I can push the Play Store update today :)
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Hi! I made some fixes in tinyaudio
(mrDIMAS/tinyaudio@c6f409a) and it should now work fine. I don't have any audio issues on my Redmi Note 8, however when I'm using an emulator there's some occasional clicks from time to time which might be related to slowness of the emulator (these clicks disappear after a short time, but appear again when I'm opening a web browser on the emulator for example). Could you please check if it works for you? I think simple cargo update
should be enough, since I released a patch for tinyaudio
(0.1.3).
from fyrox.
Related Issues (20)
- Move interaction modes panel to the toolbar
- Add icons for widgets in World Viewer
- Add an ability to rotate the editor camera using scene gizmo HOT 2
- Calculate frame luminance using histogram for HDR HOT 3
- Add an `ImageDecorator` widget HOT 2
- Add an ability to unassign textures in material editor
- Add ability to perform convex shape casting in physics
- Support for shader editor
- More hotkeys
- Editor crash when saving terrain HOT 1
- Mixamo mesh import issue HOT 2
- Bug found - Clicking in asset browser deleted some files and duplicated the data folder 180+ times until I Ctrl+C the editor process. HOT 2
- thread 'main' panicked HOT 25
- No Texture field in the Inspector HOT 7
- Unsound implementation of `transmute_vec_as_bytes` in `fyrox-core` HOT 5
- CI uses `actions/checkout@v3`, which uses a `deprecated` version of `Node.js` HOT 1
- `CI / Clippy CI (push) Failing after 1m` on main branch HOT 2
- Editor immediately exits with the exit code 101 and a warning HOT 10
- could this support 3d format like pmx and vmd motion format? HOT 1
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