Comments (2)
https://github.com/FyroxEngine/Fyrox/actions/runs/8953016686/job/24591053290
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Related Issues (20)
- Add an ability to rotate the editor camera using scene gizmo HOT 2
- Calculate frame luminance using histogram for HDR HOT 3
- Add an `ImageDecorator` widget HOT 2
- Add an ability to unassign textures in material editor
- Add ability to perform convex shape casting in physics
- Support for shader editor
- More hotkeys
- Editor crash when saving terrain HOT 1
- Mixamo mesh import issue HOT 2
- Fyrox-Sound glitchy sounds on Android HOT 2
- Bug found - Clicking in asset browser deleted some files and duplicated the data folder 180+ times until I Ctrl+C the editor process. HOT 2
- thread 'main' panicked HOT 25
- No Texture field in the Inspector HOT 7
- Unsound implementation of `transmute_vec_as_bytes` in `fyrox-core` HOT 5
- CI uses `actions/checkout@v3`, which uses a `deprecated` version of `Node.js` HOT 1
- Editor immediately exits with the exit code 101 and a warning HOT 10
- could this support 3d format like pmx and vmd motion format? HOT 1
- Add gizmos for shape editing for collider shapes HOT 1
- Is it not possible to add seamless script adding like in Unity and Unreal? Is it a Rust limitation?
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