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👋 Hello there! I'm actively seeking for a junior develeoper role and would love to hear from you if you have any exciting positions available.

Feel free to reach out to me through LinkedIn or Twitter. I'm open to discussing potential collaborations and opportunities.

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test blog post


title: Introducing Astro - Ship Less JavaScript
slug: introducing-astro-ship-less-javascript
description: There's a simple secret to building a faster website — just ship less.
tags: ["astro"]
featured: false

This is intended as a quick reference and showcase. For more complete info, see John Gruber's original spec and the Github-flavored Markdown info page.

Note that there is also a Cheatsheet specific to Markdown Here if that's what you're looking for. You can also check out more Markdown tools.

Table of Contents

Headers
Emphasis
Lists
Links
Images
Code and Syntax Highlighting
Footnotes
Tables
Blockquotes
Inline HTML
Horizontal Rule
Line Breaks
YouTube Videos

Headers

# H1
## H2
### H3
#### H4
##### H5
###### H6

Alternatively, for H1 and H2, an underline-ish style:

Alt-H1
======

Alt-H2
------

H1

H2

H3

H4

H5
H6

Alternatively, for H1 and H2, an underline-ish style:

Alt-H1

Alt-H2

Emphasis

Emphasis, aka italics, with *asterisks* or _underscores_.

Strong emphasis, aka bold, with **asterisks** or __underscores__.

Combined emphasis with **asterisks and _underscores_**.

Strikethrough uses two tildes. ~~Scratch this.~~

Emphasis, aka italics, with asterisks or underscores.

Strong emphasis, aka bold, with asterisks or underscores.

Combined emphasis with asterisks and underscores.

Strikethrough uses two tildes. Scratch this.

Lists

(In this example, leading and trailing spaces are shown with with dots: ⋅)

1. First ordered list item
2. Another item
⋅⋅* Unordered sub-list. 
1. Actual numbers don't matter, just that it's a number
⋅⋅1. Ordered sub-list
4. And another item.

⋅⋅⋅You can have properly indented paragraphs within list items. Notice the blank line above, and the leading spaces (at least one, but we'll use three here to also align the raw Markdown).

⋅⋅⋅To have a line break without a paragraph, you will need to use two trailing spaces.⋅⋅
⋅⋅⋅Note that this line is separate, but within the same paragraph.⋅⋅
⋅⋅⋅(This is contrary to the typical GFM line break behaviour, where trailing spaces are not required.)

* Unordered list can use asterisks
- Or minuses
+ Or pluses
  1. First ordered list item
  2. Another item
  • Unordered sub-list.
  1. Actual numbers don't matter, just that it's a number

  2. Ordered sub-list

  3. And another item.

    You can have properly indented paragraphs within list items. Notice the blank line above, and the leading spaces (at least one, but we'll use three here to also align the raw Markdown).

    To have a line break without a paragraph, you will need to use two trailing spaces.
    Note that this line is separate, but within the same paragraph.
    (This is contrary to the typical GFM line break behaviour, where trailing spaces are not required.)

  • Unordered list can use asterisks
  • Or minuses
  • Or pluses

Links

There are two ways to create links.

[I'm an inline-style link](https://www.google.com)

[I'm an inline-style link with title](https://www.google.com "Google's Homepage")

[I'm a reference-style link][Arbitrary case-insensitive reference text]

[I'm a relative reference to a repository file](../blob/master/LICENSE)

[You can use numbers for reference-style link definitions][1]

Or leave it empty and use the [link text itself].

URLs and URLs in angle brackets will automatically get turned into links. 
http://www.example.com or <http://www.example.com> and sometimes 
example.com (but not on Github, for example).

Some text to show that the reference links can follow later.

[arbitrary case-insensitive reference text]: https://www.mozilla.org
[1]: http://slashdot.org
[link text itself]: http://www.reddit.com

I'm an inline-style link

I'm an inline-style link with title

I'm a reference-style link

I'm a relative reference to a repository file

You can use numbers for reference-style link definitions

Or leave it empty and use the link text itself.

URLs and URLs in angle brackets will automatically get turned into links.
http://www.example.com or http://www.example.com and sometimes
example.com (but not on Github, for example).

Some text to show that the reference links can follow later.

Images

Here's our logo (hover to see the title text):

Inline-style: 
![alt text](https://github.com/adam-p/markdown-here/raw/master/src/common/images/icon48.png "Logo Title Text 1")

Reference-style: 
![alt text][logo]

[logo]: https://github.com/adam-p/markdown-here/raw/master/src/common/images/icon48.png "Logo Title Text 2"

Here's our logo (hover to see the title text):

Inline-style:
alt text

Reference-style:
alt text

Code and Syntax Highlighting

Code blocks are part of the Markdown spec, but syntax highlighting isn't. However, many renderers -- like Github's and Markdown Here -- support syntax highlighting. Which languages are supported and how those language names should be written will vary from renderer to renderer. Markdown Here supports highlighting for dozens of languages (and not-really-languages, like diffs and HTTP headers); to see the complete list, and how to write the language names, see the highlight.js demo page.

Inline `code` has `back-ticks around` it.

Inline code has back-ticks around it.

Blocks of code are either fenced by lines with three back-ticks ```, or are indented with four spaces. I recommend only using the fenced code blocks -- they're easier and only they support syntax highlighting.

```javascript
var s = "JavaScript syntax highlighting";
alert(s);
```
 
```python
s = "Python syntax highlighting"
print s
```
 
```
No language indicated, so no syntax highlighting. 
But let's throw in a <b>tag</b>.
```
var s = "JavaScript syntax highlighting";
alert(s);
s = "Python syntax highlighting"
print s
No language indicated, so no syntax highlighting in Markdown Here (varies on Github). 
But let's throw in a <b>tag</b>.

Footnotes

Footnotes aren't part of the core Markdown spec, but they supported by GFM.

Here is a simple footnote[^1].

A footnote can also have multiple lines[^2].  

You can also use words, to fit your writing style more closely[^note].

[^1]: My reference.
[^2]: Every new line should be prefixed with 2 spaces.  
  This allows you to have a footnote with multiple lines.
[^note]:
    Named footnotes will still render with numbers instead of the text but allow easier identification and linking.  
    This footnote also has been made with a different syntax using 4 spaces for new lines.

Renders to:

rendered footnotes

Tables

Tables aren't part of the core Markdown spec, but they are part of GFM and Markdown Here supports them. They are an easy way of adding tables to your email -- a task that would otherwise require copy-pasting from another application.

Colons can be used to align columns.

| Tables        | Are           | Cool  |
| ------------- |:-------------:| -----:|
| col 3 is      | right-aligned | $1600 |
| col 2 is      | centered      |   $12 |
| zebra stripes | are neat      |    $1 |

There must be at least 3 dashes separating each header cell.
The outer pipes (|) are optional, and you don't need to make the 
raw Markdown line up prettily. You can also use inline Markdown.

Markdown | Less | Pretty
--- | --- | ---
*Still* | `renders` | **nicely**
1 | 2 | 3

Colons can be used to align columns.

Tables Are Cool
col 3 is right-aligned $1600
col 2 is centered $12
zebra stripes are neat $1

There must be at least 3 dashes separating each header cell. The outer pipes (|) are optional, and you don't need to make the raw Markdown line up prettily. You can also use inline Markdown.

Markdown Less Pretty
Still renders nicely
1 2 3

Blockquotes

> Blockquotes are very handy in email to emulate reply text.
> This line is part of the same quote.

Quote break.

> This is a very long line that will still be quoted properly when it wraps. Oh boy let's keep writing to make sure this is long enough to actually wrap for everyone. Oh, you can *put* **Markdown** into a blockquote. 

Blockquotes are very handy in email to emulate reply text.
This line is part of the same quote.

Quote break.

This is a very long line that will still be quoted properly when it wraps. Oh boy let's keep writing to make sure this is long enough to actually wrap for everyone. Oh, you can put Markdown into a blockquote.

Inline HTML

You can also use raw HTML in your Markdown, and it'll mostly work pretty well.

<dl>
  <dt>Definition list</dt>
  <dd>Is something people use sometimes.</dd>

  <dt>Markdown in HTML</dt>
  <dd>Does *not* work **very** well. Use HTML <em>tags</em>.</dd>
</dl>
Definition list
Is something people use sometimes.
Markdown in HTML
Does *not* work **very** well. Use HTML tags.

Horizontal Rule

Three or more...

---

Hyphens

***

Asterisks

___

Underscores

Three or more...


Hyphens


Asterisks


Underscores

Line Breaks

My basic recommendation for learning how line breaks work is to experiment and discover -- hit <Enter> once (i.e., insert one newline), then hit it twice (i.e., insert two newlines), see what happens. You'll soon learn to get what you want. "Markdown Toggle" is your friend.

Here are some things to try out:

Here's a line for us to start with.

This line is separated from the one above by two newlines, so it will be a *separate paragraph*.

This line is also a separate paragraph, but...
This line is only separated by a single newline, so it's a separate line in the *same paragraph*.

Here's a line for us to start with.

This line is separated from the one above by two newlines, so it will be a separate paragraph.

This line is also begins a separate paragraph, but...
This line is only separated by a single newline, so it's a separate line in the same paragraph.

(Technical note: Markdown Here uses GFM line breaks, so there's no need to use MD's two-space line breaks.)

YouTube Videos

They can't be added directly but you can add an image with a link to the video like this:

<a href="http://www.youtube.com/watch?feature=player_embedded&v=YOUTUBE_VIDEO_ID_HERE
" target="_blank"><img src="http://img.youtube.com/vi/YOUTUBE_VIDEO_ID_HERE/0.jpg" 
alt="IMAGE ALT TEXT HERE" width="240" height="180" border="10" /></a>

Or, in pure Markdown, but losing the image sizing and border:

[![IMAGE ALT TEXT HERE](http://img.youtube.com/vi/YOUTUBE_VIDEO_ID_HERE/0.jpg)](http://www.youtube.com/watch?v=YOUTUBE_VIDEO_ID_HERE)

Referencing a bug by #bugID in your git commit links it to the slip. For example #1.


License: CC-BY

fourth blog post


title: Installing Go on a Mac
description: In this article, I am going to show you how to install & setup Go (Golang) on Mac and also setup/configure VS Code for writing Go (Golang) code.
tags: ["go","mac"]
featured: true

In this article, I am going to show you how to install & setup Go on Mac and also setup/configure VS Code for writing Go code.

Install

The easiest way to install go is via go's website Golang.org. After going to this page, click on the link for 'Apple macOS' and run the installer.

If you have Homebrew installed you can run the command brew install golang

After you have installed, let's verify and test that everything is working.

Run this command in your terminal:

go version

# You should see an output similar to the following:
# go version go1.13.7 darwin/amd64

Workspace Setup

Go has this concept of a 'workspace,' which is where all of your source code and 3rd party packages, binaries etc. are all stored. On a mac this location is under:

/Users/<your mac username>/go

# mine is: /Users/rguss/go/src

This location is also known as your GOPATH. The location of this path and various other Go specific ENV Variables can be located with the command:

go env

You will also need to create 3 directories inside of your $GOPATH with the following:

mkdir -p $GOPATH $GOPATH/src $GOPATH/pkg $GOPATH/bin

Hello World

Let's create a simple hello world program and build it to make sure we have everything configured correctly.

Inside of your $GOPATH/src directory create a directory called hello and then a file called hello.go inside of it.

It should look like this $GOPATH/src/hello/hello.go

Then paste the following into hello.go:

package main

import "fmt"

func main() {
	fmt.Printf("Hello, World!")
}

Then build it with the go tool:

cd $HOME/go/src/hello
go build

Then:

./hello

# Output should be:
# Hello, World!

If you see Hello, World! output to the console, you are all set!

VS Code

The final step is to set up and configure VS Code to write Go code. It is as simple as
installing a single extension called Go. Once installed, you are all set and ready to start writing Go.

Additional Resources

third blog post


title: How to compare dates in JavaScript
description: How to compare dates in JavaScript natively using the Date Object, without using any third-party libraries.
tags: ["javascript"]
featured: true

Working with dates in JavaScript can be tricky to say the least. Recently I needed to compare two dates with one another to see which was greater than, less than, etc.

In my particular use case, I was using a date-picker that was returning a string like 01/28/2020. I needed to see if this date was >= to the current day.

The first thing I needed to do was convert this string into a JavaScript Date Object.

const date: new Date("01/28/2020");
console.log(date);
// Tue Jan 28 2020 00:00:00 GMT-0500 (Eastern Standard Time)

Then, compare this date with the current day:

const compareDate = new Date("01/28/2020");
const today = new Date();
console.log(compareDate >= today);
// false

The issue is that even though the dates are the same, the times are not.

const compareDate = new Date("01/28/2020");
const today = new Date();
console.log("compareDate: ", compareDate);
console.log("today: ", today);
// compareDate:  Tue Jan 28 2020 00:00:00 GMT-0500 (Eastern Standard Time)
// today:  Tue Jan 28 2020 21:33:27 GMT-0500 (Eastern Standard Time)

Notice how compareDate has all zero's for time. The difference in time is the reason why this comparison fails. To fix this, we need to create the current day without time. We do this by instantiating a new JS Date object by individually passing in the year, month and day.

const todayWithoutTime = new Date(
  new Date().getFullYear(),
  new Date().getMonth(),
  new Date().getDate()
);
console.log("todayWithoutTime: ", todayWithoutTime);
// todayWithoutTime:  Tue Jan 28 2020 00:00:00 GMT-0500 (Eastern Standard Time)

So let's try our comparison again.

const compareDate = new Date("01/28/2020");
const todayWithoutTime = new Date(
  new Date().getFullYear(),
  new Date().getMonth(),
  new Date().getDate()
);
console.log(compareDate >= todayWithoutTime);
// true

That's it. Just remember that when comparing dates in JavaScript it is vital to factor in the time. 😎

second blog post


title: Server-Side Rendering with Astro
description: Announcing experimental support for server-side rendering in Astro.
tags: ["astro","ssr"]
featured: true

Today we are thrilled to announce experimental support for server-side rendering (SSR) in Astro. With SSR in Astro, we’ve unlocked entirely new use-cases (E-commerce, anyone?) and scale that just weren’t possible before. Our SSR implementation combines Astro’s unique server-first approach with dynamic features like user authentication, login flows, database access, data-fetching and more.

If you’re ready to jump in, head over to the docs and get started.

Motivation

We heard you! One of the questions we get most often is “Can Astro do SSR?”

When we set out to build Astro, we decided to focus on the prebuilt, static site architecture popularly called “Jamstack” (also known static-site generation or SSG). This approach let us iterate and launch new features quickly, but came with some important limitations:

  • Large sites can’t pre-render to static HTML without introducing longer build times or slower, client-side rendering of dynamic content.
  • Dynamic sites can’t pre-render to static HTML without forcing you to rebuild and redeploy some portion of your site whenever your data changes.
  • Interactive sites can’t pre-render to static HTML without moving all user-individualized data to the client. User names, avatars, and permissions all get more complicated when you’re dealing with static, pre-built HTML.

E-commerce is especially hurt by all three of the above problems. In an industry where every millisecond of load performance counts, how can you get the awesome performance of static HTML without the limitations?

From Day 1, we knew that Astro’s approach to island architecture was uniquely positioned to solve this problem. Islands allow pages to load quickly and become interactive lazily; the user sees and is able to interact with the most important parts of the page, faster.

Enter: Server-Side Rendering (SSR)

Server-side rendering is a well-understood solution to scaling large websites, going back to the earliest days of the internet. SSR is no silver bullet, but, when done right, SSR is an invaluable tool for certain use-cases.

Take user authentication for instance. With static site generation, you have a couple different approaches:

  1. Check for a cookie or JWT in localStorage, then redirect to a login page if the user doesn’t have one. If using a cookie this prevents using HttpOnly, opening you to malicious JavaScript attacks.
<script>
  if(!parseCookie(document.cookie).auth) {
    window.location = '/login';
  }
</script>

Additionally, what do you do if the token is not valid? You still need to check and respond in that case.

  1. Call an API that will check if a user is logged in, like /api/auth. Going this route is going to mean that you need to show loading spinners in each of your islands while you wait on the response.
function App() {
  const auth = useAuth();
  if(auth.loading) return <AnnoyingLoadingSpinner />
  if(!auth.loggedIn) return <LoginPage />;
  return <UserProfile user={auth.user} />
}

No matter your approach, going client-side for authentication is always going to mean:

  • Things won’t run if JavaScript is disabled.
  • Your server can only respond with 200 OK response codes.
  • It’s just plain slow. The user has to wait for the full HTML response (including JS, CSS, etc) even if they then immediately redirect. This creates multiple page requests before the user lands on the correct page.

Astro SSR: Designed to be Simple

Next.js, Nuxt, Gatsby, SvelteKit, and the whole gang of modern JavaScript meta-frameworks have some idea of SSR already. What makes Astro SSR so special?

Astro has one key advantage over the current set of JavaScript-focused meta-frameworks who have tackled SSR before us: Astro was designed to run on the server.

With Astro you are free to write your server code how it works in your mind, free from the unnecessary abstractions that come with other, “universal” SPA-first frameworks. While SPA-first thinking might be great for super stateful web applications (think dashboards, apps, portals) it’s a cost that most content-focused websites would be better off not paying.

Here’s how user authentication works in Astro SSR, using only 5 lines of JavaScript:

---
// Example: src/pages/index.astro
// In an Astro component (*.astro), you write server code directly 
// in the component front matter (this space between the two --- fences). 

// 1. Import any dependencies (Full support for JavaScript/TypeScript)
import { getUser } from '../api/index.js';

// 2. Check that the user token exists and is not malicious.
const user = await getUser(Astro.request);

// 3. If no user was found, return a redirect. This instantly
//    completes the response with the correct status code & headers.
if(!user) {
  return Astro.redirect('/login');
}

// 4. If the user is logged in, you can now use the `user` object
//    right in your page template to show an avatar, name, etc.
---
<html>
...
<h1>Hello {user.name} 👋</h1>
<img src={user.avatar} alt={user.name}>
...
</html>

Astro front matter is like a single function call that takes a request and returns a rendered template. Since it’s a function call you can handle the request, fetch data to be fed into the template, and exit early (as with the redirect) if needed.

API Routes

Astro’s HTML-first approach to web development will get you pretty far on its own, but Astro also supports interactive UI using your favorite framework (like React). When you build for the client, you often need endpoints to read and write data between the user and the server. Built-in API routes are here to deliver that need.

In Astro, an API route is a .js or .ts file in the src/pages/ folder, that takes a request and returns a response. API routes were designed for maximum flexibility:

  • Build a form submission handler for JS-free form submission.
  • Build an upload handler for user file submissions.
  • Build a JSON-based REST API for the client to talk to.
  • Build a dynamic asset route to return any file type, including images and videos.

API routes work by exporting a function that implements an HTTP method. Here is an example API route that saves a user profile:

// Example: src/pages/api/profile.js
export async function post(params, request) {
  const profile = await request.json();
  await saveProfile(profile);
  return new Response(JSON.stringify({ ok: true }), {
    status: 200,
    headers: {
      'Content-Type': 'application/json'
    }
  });
}

Adapters: Deploy Astro Anywhere

Modern web hosts set a high bar for developer experience. Developers expect frameworks to integrate with their favored providers, without too much configuration or setup.

When we built Astro SSR, we evaluated the different ways that other frameworks tackle this problem. In the end, we decided to follow in the footsteps of SvelteKit and Remix and adopt the idea of pluggable host adapters. Adapters are simple, pluggable integrations that automatically configure your build for your favorite host.

Not only is the adapter model easy for developers to set up, but it also lets us support as many different kinds of hosts as possible, including:

  • Run entirely on the edge with Cloudflare and Deno Deploy.
  • Run on a modern dev platform like Netlify and Vercel.
  • Run on a bare-metal serverless function on AWS, Azure, and Google Cloud.
  • Run on a JavaScript server runtime can deploy yourself like Node.js and Deno.

SSR support in Astro is still experimental. Over the next two months, we’re excited to work with all of the major hosting providers to launch more adapters and partnerships for every platform that our users care about. If you are a hosting provider interested in building your own Adapter for Astro, please reach out to us on Discord or via email: [email protected].

To celebrate this announcement, we were lucky enough to work with our launch partner (and official hosting sponsor) Netlify, to launch an official, day-one adapter for the Netlify platform. The Netlify adapter configures your Astro SSR build to run on Netlify Functions with just one line of code:

import { defineConfig } from 'astro/config';
import netlify from '@astrojs/netlify/functions';

export default defineConfig({
  adapter: netlify()
});

To deploy, run your astro build and then deploy to Netlify:

Next Steps

Server-side rendering is available today as an experimental API in the Astro 1.0 Beta. This release is focused on providing the low-level primitives and a foundation to build upon.

To learn more:

  • Check out the docs to learn the SSR API.
  • Visit our Discord channel for support and to contribute to stabilizing the APIs.
  • Follow us on Twitter where we’ll be posting more guides on SSR later this week.

fifth blog post


title: Introducing Astro - Ship Less JavaScript
description: We're excited to announce Astro as a new way to build static websites and deliver lightning-fast performance without sacrificing a modern developer experience.
tags: ["astro"]
featured: false

There's a simple secret to building a faster website — just ship less.

Unfortunately, modern web development has been trending in the opposite direction—towards more. More JavaScript, more features, more moving parts, and ultimately more complexity needed to keep it all running smoothly.

Today I'm excited to publicly share Astro: a new kind of static site builder that delivers lightning-fast performance with a modern developer experience. To design Astro, we borrowed the best parts of our favorite tools and then added a few innovations of our own, including:

  • Bring Your Own Framework (BYOF): Build your site using React, Svelte, Vue, Preact, web components, or just plain ol' HTML + JavaScript.
  • 100% Static HTML, No JS: Astro renders your entire page to static HTML, removing all JavaScript from your final build by default.
  • On-Demand Components: Need some JS? Astro can automatically hydrate interactive components when they become visible on the page. If the user never sees it, they never load it.
  • Fully-Featured: Astro supports TypeScript, Scoped CSS, CSS Modules, Sass, Tailwind, Markdown, MDX, and any of your favorite npm packages.
  • SEO Enabled: Automatic sitemaps, RSS feeds, pagination and collections take the pain out of SEO and syndication.

This post marks the first public beta release of Astro. Missing features and bugs are still to be expected at this early stage. There are still some months to go before an official 1.0 release, but there are already several fast sites built with Astro in production today. We would love your early feedback as we move towards a v1.0 release later this year.

To learn more about Astro and start building your first site, check out the project README..

Getting Started

Starting a new project in Astro is easy:

# create your project
mkdir new-project-directory
cd new-project-directory
npm init astro

# install your dependencies
npm install

# start the dev server and open your browser
npm run dev

To learn more about Astro and start building your first site, check out the project README..

How Astro Works

Astro works a lot like a static site generator. If you have ever used Eleventy, Hugo, or Jekyll (or even a server-side web framework like Rails, Laravel, or Django) then you should feel right at home with Astro.

In Astro, you compose your website using UI components from your favorite JavaScript web framework (React, Svelte, Vue, etc). Astro renders your entire site to static HTML during the build. The result is a fully static website with all JavaScript removed from the final page. No monolithic JavaScript application required, just static HTML that loads as fast as possible in the browser regardless of how many UI components you used to generate it.

Of course, sometimes client-side JavaScript is inevitable. Image carousels, shopping carts, and auto-complete search bars are just a few examples of things that require some JavaScript to run in the browser. This is where Astro really shines: When a component needs some JavaScript, Astro only loads that one component (and any dependencies). The rest of your site continues to exist as static, lightweight HTML.

In other full-stack web frameworks this level of per-component optimization would be impossible without loading the entire page in JavaScript, delaying interactivity. In Astro, this kind of partial hydration is built into the tool itself.

You can even automatically defer components to only load once they become visible on the page with the client:visible directive.

This new approach to web architecture is called islands architecture. We didn't coin the term, but Astro may have perfected the technique. We are confident that an HTML-first, JavaScript-only-as-needed approach is the best solution for the majority of content-based websites.

To learn more about Astro and start building your first site, check out the project README.

Embracing the Pit of Success

A well-designed system makes it easy to do the right things and annoying (but not impossible) to do the wrong things

Poor performance is often framed as a failure of the developer, but we respectfully disagree. In many cases, poor performance is a failure of tooling. It should be difficult to build a slow website.

Astro's main design principle is to lead developers into what Rico Mariani dubbed "the pit of success". It is our goal to build every site "fast by default" while also delivering a familiar, modern developer experience.

By building your site to static HTML by default, Astro makes it difficult (but never impossible 😉) to build a slow site.

Long-Term Sustainability

Astro is built by the team of open source developers behind Snowpack and Skypack, with additional contributions from the community.

Astro is and always will be free. It is an open source project released under the MIT license.

We care deeply about building a more sustainable future for open source software. At the same time, we need to support Astro's development long-term. This requires money (donations alone aren't enough.)

We're inspired by the early success of projects like Tailwind, Rome, Remix, Ionic, and others who are experimenting with long-term financial sustainability on top of Open Source. Over the next year we'll be exploring how we can create a sustainable business to support a 100% free, open source Astro for years to come.

If your company is as excited about Astro as we are, we'd love to hear from you.

Finally, I'd like to give a HUGE thanks to the 300+ developers who joined our earliest private beta. Your feedback has been essential in shaping Astro into the tool it is today. If you're interested in getting involved (or just following along with development) please join us on Discord.

To learn more about Astro and start building your first site, check out the project README.

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