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0.0 0.0 0.0 11.15 MB

WebGL Implementation of Subway Surfers

JavaScript 99.60% CSS 0.03% HTML 0.37%

subway-surf's Introduction

Subway-Surf

By Ananya Arun

Running Instruntions

  • Open index.html in any browser preferably firefox.
  • firefox index.html

Versions Inplemented

  • All (1.0,2.0,3.0,4.0)

Controls

  • A : move left
  • D : move right
  • S : Duck under obstacles
  • W : Jump over obstacles
  • G : Change to greyscale mode

Features

  • Player and police in a chase sequence.
  • Obstacle course with 3 lanes.
  • Type 1 obstacle to slow down player.
  • Type 2 obstacle to kill player.
  • Moving Trains that reduce life of player on collision.
  • Coins on the lanes.
  • Flying boost to make player fly.
  • Jumping boots to increase height of jump.
  • Shader tasks ie greyscale, flashing walls and sky and textured tracks.

Bonus Implemented

  • Used textures for all objects in the game efficiently.
  • Flashing textured sky.
  • Life key boost to increase life of player. This can be collected from the sky after receiving the flying boost.
  • 2 kinds on Moving trains to reduce life of player.
  • Running police dog that mimics player.

subway-surf's People

Contributors

ananyaarun avatar

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