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I develop and maintain a bunch of Source Engine related parsers and tooling for Go projects for fun. I enjoy the pain I suppose...

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galaco

galaco

jmar's Projects

isla icon isla

A cute little jekyll theme inspired by Plastic Memories

kero icon kero

Kero is a Source Engine game engine client implementation written in Go.

keyvalues icon keyvalues

Source engine KeyValue format parser (e.g. gameinfo.txt, vmt, vmf)

lambda icon lambda

A custom Source Engine level editor written in Go

lambda-core icon lambda-core

Set of core utilities for Source Engine tool development, written in Go

map-bugs icon map-bugs

Personal bug tracker for Source Engine map releases

openvtf icon openvtf

A JavaScript library for loading vtf images

silkrad icon silkrad

GPU-accelerated Source Engine lightmap compiler

sokoban3d icon sokoban3d

Dissertation - Sokoban that wraps itself around a cube!

sourcenet icon sourcenet

Source Engine network client protocol implementation. Join Source Engine games as a real client

stormbeta icon stormbeta

A goofy little 24hr game jam project by 4 students

studiomodel icon studiomodel

Go package for parsing Source Engine StudioModel formats (.mdl, .vtx, .vvd, .phy)

tinygametools icon tinygametools

TinyGameTools provides a very tiny library for making games with Go. Uses glfw.

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