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Automatically fixes VSCode/Unreal Engine Intellisense Config bugs on startup

License: MIT License

TypeScript 100.00%

ue4-intellisense-fixes's Introduction

VSCode/UE Intellisense Fix

VSCode Extension supports Unreal Engine v4.25 / v4.26.1+ / and v5.0.0+

ReadMe link:

Note: Check out the Running section of the Readme to take advantage of the smaller Tag Parser cache


2.4.0 January 25th, 2022

  • Mac M1 fix will auto set compiler path in c_cpp_properties (Can also change the path in new extension settings)
  • New compiler.path setting to force compiler path in c_cpp_properties.
  • New compiler.strictPath setting to force compiler.path setting in compile commands file.
  • 4.26 now uses 4.27 code path. It shouldn't matter... and adds some of the new functionality to 4.26.
  • Updated dependencies (security)
  • Changed VSCode version compatibility version to 1.63.1+ (security)

2.3.1 January 17th, 2022

  • Fix for startup bug not finding *.uproject file thus not starting the extension

2.3.0 January 10th, 2022

  • Fix for Mac M1 users to change Intellisense Mode automatically (untested)
  • Removed options for c++ standard not supported by UE

2.2.0 December 23rd, 2021

  • (4.27+/5.0+) Changed the way compiler path was getting fixed in compile command files.
  • (4.27+/5.0+) Added clang-cl.exe intellisense support to Windows. Add clang-cl.exe path to the cpptools extension User's compilerPath setting to use.
  • Fixed an error message not getting logged
  • UE 5.0+ now uses compiler path fix that 4.27 uses

2.1.2 October 18th, 2021

  • Allow cancelling all response file choices of missing compile commands by seesemichaelj

Thanks!

ue4-intellisense-fixes's People

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