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lab-06-tcp-chat's Introduction
lab-06-tcp-chat-server
To Submit this Assignment
- fork this repository
- write all of your code in a directory named
lab-
+ <your name>
e.g. lab-duncan
- push to your repository
- submit a pull request to this repository
- submit a link to your PR in canvas
- write a question and observation on canvas
- gitignore
- eslint
- package.json
- gulpfile
- readme
- Write a paragraph about your project
- Write docs on how to get the project running
- Write docs on how to connect to the server
- test your code
- ensure that all of your methods have test coverage
- write tests which start your server, send and receive, and confirm functionality
- Create a TCP Server use using the net module
- Create a Client Constructor
- When sockets connect to the server a new
Client
instance should be made
- Clients should have a unique
id
from node-uuid
- e.g.
2309-4802-3948-...
- Clients should have a unique 'nickname'
- e.g.
guest-43
- When sockets are connected with the ClientPool they should be given event listeners for
data
, error
, and close
events
- When a socket emits the
close
event the socket should be removed from the client pool!
- When a socket emits the
error
event the error should be logged on the server
- When a socket emits the
data
event the data should be logged on the server and the \wack
commands below should be implemented
\all
should trigger a broadcast event
\nick
should allow a user change their nickname
\dm
should allow a user to send a message directly to another user by nick name
- when a user speaks their nickname should be printed
- i.e.
teapot: Sup Hacker?
- 2pts Write a test that
- that tests
\nick
actually changes a clients nickname
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