README
FirstPersonRaytracer TODO
Perlin CONTROLS: key == '<' || key == ',' Remove one fifth of the particles in the scene. key == '>' || key == '.' Emit another plane of particles along the ZY plane of the bounding-box.
key == '+' || key == '='
Increase the number of line segments draw on the screen for each particle.
key == '-'
Decrease the number of line segments draw on the screen for each particle.
The SEED variable, along with ATTENUATION, affects form of the 3D perlin noise.
key == '['
Decrease the SEED value
key == ']'
Increase the SEED value
The _BOUND variables control the dimensions of the bounding box
key == 'x'
Decrease the X_BOUND
key == 'X'
Increase the X_BOUND
key == 'y'
Decrease the Y_BOUND
key == 'Y'
Increase the Y_BOUND
key == 'z'
Decrease the Z_BOUND
key == 'Z'
Increase the Z_BOUND
key == 'r'
Toggles pseudo redraw.
Instead of just not redrawing the background, this allows the particle TAIL_LENGTH to stretch to 200.
key == 'b'
Toggles whether the particles are bounded by the _BOUND variables, or are allowed to move out into the world.
The ATTENUATION variable, along with SEED, affects form of the 3D perlin noise.
key == '(' || key == '9'
Decrease the ATTENUATION variable
key == ')' || key == '0'
Increase the ATTENUATION variable
key == 'd'
Toggle console debugging.
key == 'c'
Toggle colored particles.
keyCode == UP
Zoom in.
keyCode == DOWN
Zoom out.
Speeding up the particles means the velocity vector that defines the length of the lines drawn are longer, giving the 3D perlin form more definition with minimal computational load. It also makes the 3D perlin form less defined.
keyCode == LEFT
Increase particle speed.
keyCode == RIGHT
Decrease particle speed.