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Redned235 avatar Redned235 commented on May 29, 2024

This batching is a very important step in the protocol. Packets are sent out in batches every tick, and realistically for each client, this will not have a major effect on memory usage for Geyser. The Bedrock protocol natively supports batching and this will adversely affect both clients and the server by disabling it. Sending the packets out immediately will increase CPU noticeably and will reduce the efficiency of compression, since each individual buffer will be far smaller.

With a higher number of clients joining at once, it should be expected for resource usage across the board to jump before leveling out. If you are noticing high amounts of packets being left in a queue causing memory usage to be abnormally high, it's best to capture a heap dump and investigate further from there.

With that being said, unfortunately this is not something we're interested in pursuing. Thanks for the suggestion though!

from geyser.

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