GithubHelp home page GithubHelp logo

gildor2 / quake2 Goto Github PK

View Code? Open in Web Editor NEW
40.0 10.0 18.0 39.08 MB

Quake 2 modification with new renderer and many other unique features.

Home Page: http://www.gildor.org/en/projects/quake2

C 48.46% C++ 48.87% Objective-C 0.16% Shell 0.10% Perl 2.10% Assembly 0.01% Batchfile 0.08% Makefile 0.22%
quake2 game-engine opengl c-plus-plus quake quake3 half-life 3d engine games

quake2's Introduction

Quake2

My own Quake 2 modification. Has a lot of unique features.

Source code: https://github.com/gildor2/Quake2

For more details, please visit http://www.gildor.org/en/projects/quake2

Just a brief list of major features

  • Support for game levels (maps) from other games: Quake 1, Half-Life, Quake 3, Kingpin. Those levels are playable with standard Quake 2 game and mods, level entities are converted into Q2 at loading time.
  • Transparent support for Quake 3 player models: when one of clients will not have one, or when client is playing with different engine (original Q2 etc) - standard model will be used. Q3 player models has a possibility to use Q2 weapon models.
  • Full network compatibility with original Quake 2 servers and clients.
  • Improved user interface: it's still looking like Quake 2, but has things originally missing there, like level screenshots etc.
  • More customization of player, for example a possibility to stylize railgun effect (like Q3A does).
  • Possibility to customize levels, mainly to add FX to it. Called "level patch".
  • Some eye-candy features like lens-flares, directional lighting etc.
  • Heavily optimized renderer (actually made a entirely new renderer), using fixed pipeline OpenGL functions. One of features is correct dynamic directional lighting for game models.
  • Gameplay features like "camper sounds", "falling sounds".
  • Reviewed collision and game physics system, fixed many bugs there (and sorry, some exploits used by "hardcore gamers" will not work anymore).
  • Lots of debugging console and 3D stuff which is possibly not interesting for most of people.

More detailed list of additions to the engine could be found in 4.XX_Changes.txt.

I didn't find a good name for this engine modifications, don't like things like "Quake 2 Pro", "Quake 2 XP", "Quake 2 2019", "Super Duper Quake 2" etc. So I simply called it "Quake 2 4.0", as the recent vanilla Quake 2 has version 3.21.

quake2's People

Contributors

gildor2 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

quake2's Issues

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.