p.addPeriod(new Period(600, SoundLoop.UNITY, 0.7f, null).
addVoice(new BinauralBeatVoice(9.7f, 3.4f, 0.6f)).
addVoice(new BinauralBeatVoice(9.5f, 3f, 0.55f)).
addVoice(new BinauralBeatVoice(9.3f, 2.4f, 0.5f)).
setV(new Aurora())
).
p.addPeriod(new Period(5400, SoundLoop.UNITY, 0.7f, null).
addVoice(new BinauralBeatVoice(3.4f, 2.4f, 0.6f)).
addVoice(new BinauralBeatVoice(3f, 3f, 0.55f)).
addVoice(new BinauralBeatVoice(2.4f, 3.4f, 0.5f)).
setV(new Aurora())
).
p.addPeriod(new Period(120, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(10f, 8f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(120, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(8f, 8f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(120, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(8f, 6f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(240, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(6f, 6f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(240, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(6f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(420, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.UNITY, 0.7f, null).
addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(360, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.UNITY, 0.3f, null).
addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(180, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.NONE, 0.3f, null).
addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(900, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.UNITY, 0.3f, null).
addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(900, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 8f, 0.6f))..
setV(new Aurora())
).
p.addPeriod(new Period(20, SoundLoop.UNITY, 0.3f, null).
addVoice(new BinauralBeatVoice(8f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(360, SoundLoop.NONE, 0.7f, null).
addVoice(new BinauralBeatVoice(5f, 5f, 0.6f)).
setV(new Aurora())
).
p.addPeriod(new Period(360, SoundLoop.UNITY, 0.1f, null).
addVoice(new BinauralBeatVoice(5f, 12f, 0.7f)).
setV(new Aurora())
);
return p;
}