For the latest changes, please see the CHANGES.markdown
file.
Inspired by migueldeicaza's first stab at the problem (I used some of his algorithm) and ServiceStack.Redis (to take it a lot further).
If you have questions/feedbacks, please feel free to shoot it to [email protected], open a GitHub issue or ping me on Twitter @chakrit
NOTE: If you are going to run benchmarks against Sider codebase make sure you have these assertions turned off by running your test projects in RELEASE mode. Otherwise you might get strange benchmarking results.
The quickest route to getting started with Redis using Sider is via NuGet. Create a new console application and then open the Package Manager Console (View -> Other Windows -> Package Manager Console) and type in:
install-package sider
Then in your Program.cs
file, test it out with:
var client = new RedisClient();
client.Set("HELLOOO", "WORLD!!!!");
Console.WriteLine(client.Get("HELLOOO"));
Console.ReadKey();
If Redis 2.4 is running on the default host/port and everything is working
properly, you should see the string "WORLD!!!!"
printed to your console.
This is a REDIS 2.2 bindings for C# 4.0 that try to stick to the metal as much as possible which results in:
- Simple API that maps closely to the Redis commands reference.
- Easy to use, no gigantic class hierarchies to setup. No confusing naming convention that obfuscates the real command being sent to Redis.
- Redis publish/subscribe via
IObservable
. - As fast as my limited networking skills and Redis itself will allow. (Which is already lightning-fast thanks to Redis!)
- Supports reading from and writing data to user-supplied streams for GET/SET and other similar commands to allow Redis to be used to store really really large blobs (e.g. user-uploaded files) without huge buffers.
- Delegate-based pipelining support.
As of April 26th, 2011, all commands as per Redis 2.2 are now implemented with all options. Enjoy! :)
Here's how to use the lib:
// connects to redis
var client = new RedisClient(); // default host:port
client = new RedisClient("localhost", 6379); // custom host/port
// redis commands are methods of the RedisClient class
client.Set("HELLO", "World");
var result = client.Get("HELLO");
// result == "World";
client.Dispose() // disconnect
For ASP.NET/Web and/or multi-threaded concurrent access scenarios, it is
recommended that you use an IoC container to help you with client activations
or you can use the ThreadwisePool
like this:
// manages clients activations/disposal
var pool = new ThreadwisePool();
var client = pool.GetClient();
var result = client.Get("HELLO") == "WORLD";
Internally, a .NET 40 ThreadLocal<T>
is used. Both the client and the clients pool can be plugged into an IoC by using the respective
IRedisClient
and IClientsPool
interface respectively.
To perform multiple pipelined calls, wrap your commands in a .Pipeline
call:
// issue ~ 2k commands in one go
var result = client.Pipeline(c =>
{
for (var i = 0; i < 1000; i++)
c.Set("HELLO" + i.ToString(), "WORLD" + i.ToString());
for (var i = 999; i >= 0; i--)
c.Get("HELLO" + i.ToString()
});
// parse results
var resultArr = result.ToArray();
for (var i = 0; i < 1000; i++) // SET results
Debug.Assert((bool)resultArr[i]);
for (var i = 999; i >= 0; i--) { // GET results
Debug.Assert(resultArr[i] is string);
Debug.Assert("WORLD" + i.ToString() == (string)resultArr[i]);
}
Results are returned as an IEnumerable<object>
with as many elements as
the number of calls you've made with each object having the same type as the
corresponding pipelined call.
Since its an IEnumerable<object>
, it also works with LINQ. See the
LinqPipelineSample.cs
file in the src/Sider.Samples
folder for a
sample implementation.
Strongly-typed extension
If you only need a fixed number of calls which you can determine at compile-time
then you can use the extension method version of .Pipeline
to help you with
type-casting.
Example, for a fixed number of calls:
// fixed number of calls < 8
// each delegate must call exactly 1 redis command (i.e. IRedisClient method)
var result = client.Pipeline(
c => c.Get("KEY1"),
c => c.MGet("KEY2", "KEY3", "KEY4", "KEY5", "KEY6", "KEY7", "KEY8", "KEY9"),
c => c.Keys("MY_VERY_VERY_VERY_VERY_LONG_*_KEY_PTTRNS"));
string getResult = result.Item1;
string[] mGetResults = result.Item2;
string[] keysResults = result.Item3;
The returned value of these extension methods is a strongly-typed Tuple<>
.
NOTE
Note that pipeline results are not lazy as is usually the case with
IEnumerable
implementations -- All commands will be executed immediately as
soon as you finish the .Pipeline
call.
To use RedisClient
with your own custom type to get automatic serialization,
just add a type parameter like so:
var client = new RedisClient<MyClass>();
client.Set("instance", new MyClass());
var mc = client.Get("instance");
// mc typed as MyClass
To provide your own serialization mechanism, create a class that implements
Sider.Serialization.ISerializer<YourClassTypeHere>
and supply it to
Sider like so:
public class MyClass { }
public class MySerializer : ISerializer<MyClass> { /* -snip- */ }
var settings = RedisSettings.Build()
.OverrideSerializer(new MySerializer());
var client = new RedisClient<MyClass>(settings);
// instance serialized and deserialized using your custom serializer
client.Set("instance", new MyClass());
var value = client.Get("instance")
See the ComplexSetupSample.cs
file in the src/Sider.Samples
folder for
a sample implementation.
Right now raw binary data / streaming is supported for commands with a single
value input/output such as Get\HGet\GetRange
etc. The command which provides
raw/streamed mode will have a Raw
and To/From
prefix/suffix such as
GetRaw\SetRaw
for raw mode and GetTo\SetFrom
for streamed mode.
I assumed that you will want to work with raw/streamed data only when you really
have large values transferring to and from a simple key (as opposed to a member
of a set or a sorted set). To work exclusively with raw data, I recommend using
RedisClient<byte[]>
instead which uses an direct buffer read/write
serializer internally.
Streaming
Instead of a normal string or the specified type, streamed mode commands
accepts System.IO.Stream
instead so you can send and receive data to and
from streams such as FileStream
, NetworkStream
or ASP.NET OutputStream
directly to and from Redis with minimal bufferring:
var client = new RedisClient();
// load file content straight into redis
var filename = @"C:\temp\really_really_large_file.txt";
using (var fs = File.OpenRead(filename)) {
client.SetFrom("really_large_file", fs, (int)file.Length);
fs.Close();
}
// writes out the content of a key to a file
using (var fs = File.OpenWrite(filename)) {
var bytesWrote = client.GetTo("really_large_file", fs);
Console.WriteLine("Written {0} bytes of key `{1}`'s content.",
bytesWrote, filename);
}
See the StreamingSample.cs
file in the src/Sider.Samples
folder for
a sample implementation.
Raw
Additionally, there are also raw data mode commands which accepts byte[]
buffers directly:
// create random buffer
var temp = new byte[4096];
(new Random()).NextBytes(temp);
// work with
client.SetRaw("random", temp);
var result = client.GetRaw("random");
for (var i = 0; i < result.Length; i++)
Trace.Assert(result[i] == temp[i]);
Just note the -Raw
suffix.
Transactions handling are automatic from the user persepective.
Just issue a MULTI
like you would do via redis-cli
and the client
will enter transaction mode automatically. While in transaction mode,
please note the following points:
After MULTI
all non-trasaction commands will result in a +QUEUED
response instead of the command's normal response. So return values
from commands after .Multi()
is meaningless.
var client = new RedisClient();
// Enter transaction mode
client.Multi();
// x is meaningless since Redis will returns a +QUEUED
var x = client.Get("X");
// (continued...)
All command results will be recorded just like when you perform a
.Pipeline()
call. Recorded results will be read out after you
issue an EXEC
just like via redis-cli
// (continued...)
var result = client.Exec().ToArray();
// result contains 1 element since we've issued
// only 1 command so far in transaction mode
var actualXvalue = result[0]; // from .Get("X") above
That is .Exec()
will returns an IEnumerable<object>
with as much
elements as the number of commands you've issued since .Multi()
Likewise, DISCARD
discards all the commands recorded so far and simply
exits transaction mode.
// set a sample value
client.Set("X", "Foobar!");
// perform an aborted transaction
client.Multi();
client.Set("X", "NO");
client.Discard();
// check result
var result = client.Get("X");
// X == "Foobar!"
Please see the MultiExecSample.cs
file in the src\Sider.Samples
folder for a complete and working example.
You can fine-tune buffer sizes to your liking and provide custom serializers
by passing a RedisSettings
instance which are built like this:
var settings = RedisSettings.Build()
.Host("192.168.192.111") // custom host
.Port(9736) // custom port
.ReconnectOnIdle(false) // manage timeouts manually
.ReadBufferSize(256) // optimize for small reads
.WriteBufferSize(65536) // optimize for large writes
// pass to pool so all clients use the supplied settings
var pool = new ThreadwisePool(settings);
var client = pool.GetClient();
// or, pass directly to client
client = new RedisClient(settings);
...
Any improvements to the code is totally welcome! :)
Please post any support request to sider-lemonade google group.
Or just shoot me an email at service @ chakrit . net
(without the spaces) or
if you use twitter, feel free to mention @chakrit
for help.
Copyright (c) 2011, Chakrit Wichian. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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