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This addon simply adds the four nations bending abilities from the show Avatar the last Airbender, without needing experimental gameplay enabled. It works on servers, realms, and already modded worlds!

License: GNU General Public License v3.0

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avatar-addon's Introduction

This addon simply adds the four nations bending abilities from the show Avatar the last Airbender, without needing experimental gameplay enabled, so it works on servers, realms, and already modded worlds with virtually no lag. Create realms, and customize the addon to fit your playstyle using the in-game settings.

When you start the pack, run the command /function choose to pick your abilities. Don't worry, you can always go back by running the same command again (/function choose). If you want a player without command access to choose, enter /execute [their name] ~~~ function choose. The options are avatar, fire, earth, water, air, and human (normal vanilla Minecraft, with the ability to learn bending cancels).

To pick, punch to cycle through the options, and sneak when you want to confirm you choice. When you pick a bending style, nothing will happen - you need to choose your moves. Each bender will have a different moveset, and as you level up, you get access to more moves. To pick, simply run the command: /function choose/move_slot_1 with the number at the end going 1-4. To level up, simply go about as normal - using moves will help you level up.

Sometimes, bending can get annoying while just going about your normal tasks, so you can turn it off for a bit by holding arrows in your off-hand, or by dropping an item called toggle bending.

The moves and abilities of these classes are outlined below, and also in-game. Have fun playing!

Overview:
Airbenders (in this pack, at least) are centered around avoiding and then countering with a powerful counterattack. Your moves are super strong, but you have little health, so speed and dodging is important.

Slot Choice:

  • Slot 1: Look up and sneak to trigger whatever move you have for slot 1.
  • Slot 2: Look down and punch to trigger whatever move you have for slot 2.
  • Slot 3: Double sneak (sneak twice quickly) to trigger whatever move you have for slot 3.
  • Slot 4: Sneak and punch to trigger whatever move you have for slot 4.

Moves:

  • Air Launch: Launch yourself into the air!
  • Airscooter: Jump on a bubble of air you can control! If you ram into entities, it does damage.
  • Air Escape Launch all entities near you 20 blocks away.
  • Air Blast: Shoots a focused beam of air that does damage and knockback.
  • Air Vanish: Allows you to vanish in a cloud of smoke.
  • Air Rush: Shoots you forward fast.
  • Air Shockwave: Shoots out a shockwave that does damage.
  • Air Blade: Shoot out a massive blade of air that you can steer by moving left and right.
  • Air Artillery: Shoots a blast of air that locks on and targets the closest entity.
  • Air Pull: The opposite of air push, pulls all nearby entities close to you.
  • Air Dodge: Blast youself over 4 blocks to the side to dodge other moves.

Firebending is known for its intense and aggressive attacking style and general lack of adequate defensive moves, although firebenders can modify offensive maneuvers to function as a defense.

Slot Choice:

  • Slot 1 - Look down and sneak to trigger whatever move you have for slot 1.
  • Slot 2 - Look up and sneak to trigger whatever move you have for slot 2.
  • Slot 3 - Sneak and punch to trigger whatever move you have for slot 3.
  • Slot 4 - Double sneak to trigger whatever move you have for slot 4.

Moves:

  • Fire Blast - Shoots lava 5 blocks in front of you!
  • Fire Sprint - Give yourself speed and leave a fire trail untill the cooldown is over.
  • Fire Circle - Set the area around you on fire in the shape of a circle.
  • Fire Boosters - Lets you fly by shooting out fire.
  • Lightning - Makes lightning strike 5 blocks out where you look.
  • Fire Shield - Makes you invulnerable for a few seconds, can be used to negate fall damage.
  • Fireball - Shoot the same kind of fireball that ghasts do.
  • Fire Boosted Jump - Jump higher than ever before.
  • Last Ditch Effort - Punch a massive combustive impact into the ground, killing you and all nearby entities. Hopefully you never use it.
  • Fire Smite - Hits all entities in a radius of 10 with lightning, but hurts you too.
  • FireFinder - Shoots a blast of fire that locks on and targets the closest entity and hits with a combustive impact.

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