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Set of libraries for accessing, reading and deserializing Unreal Engine 4 assets.

License: GNU Lesser General Public License v3.0

C# 100.00%

uetools's Introduction

UETools

Set of libraries for reading the Unreal Engine 4 binary asset format.

Example usage:

using UETools.Core.Enums;
using UETools.Pak;
using UETools.Assets;

class Program
{
    static void Main(string[] args)
    {
        using (var reader = PakVFS.OpenAt(path))
        {
            foreach (var (name, entry) in reader.AbsoluteIndex)
            {
                using (var data = entry.Read())
                {
                    data.Version = UE4Version.VER_UE4_AUTOMATIC_VERSION;
                    UAssetAsset? asset = default;
                    data.Read(ref asset);
                    if(asset.IsValid)
                    {

                    }
                }
            }
        }
    }
}

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