Comments (2)
What's your use case? There's nothing special about the local player itself really, so whatever works on any remote player should also work on your LocalPlayer
.
from dalamud.
What's your use case? There's nothing special about the local player itself really, so whatever works on any remote player should also work on your
LocalPlayer
.
You're right. I just want to change my code style to that accessing game information must start with a GameObject object. For example, if I want to access backpack items, ideally I would derive a PlayerCharacter type, but since the constructor of PlayerCharacter is internal, I cannot inherit it. I'll try the wrapper class for my local character and see if the source generator can help me. Anyway, thank you very much.
from dalamud.
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