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Hello hello! šŸ‘‹

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  • šŸ”­ Iā€™m currently working on a Robot planning & control system for autonomous land-based robots in Equinor (ISAR & Flotilla)
  • šŸŒ± Iā€™m currently learning Unity & Fullstack development using .NET, React, Typescript, Azure and Docker.
  • šŸ‘Æ Iā€™m looking to collaborate on Indie Games & Game Jams
  • šŸ’¬ Ask me about C#, ASP.NET, Genetic Algorithms, Unity, Game Design or OpenGL
  • šŸ“« How to reach me: [email protected]
  • āš” Fun fact: Good friend

Projects

"Game Engines" created from scratch using C++, openGL and GLSL:

Interactive Solar System

https://github.com/adrianrodriguesm/Interactive-Solar-System (Computer Graphics for Games course @ IST 2019, used to create an interactive solar system)

Cel-shaded procedural ice-world

https://github.com/GodVenn/AVT-ColdShadowWorld (3D Animation & Visualization course @ IST 2020, used to create a beautiful, cel-shaded and procedurally generated snow-world)

Games and Game Prototypes I have worked on:

Arrowgeddon (Made in Game Maker Studio in 48 hours)

https://godvenn.itch.io/arrowgeddon (GMTK Game Jam 2020)

Farge (Made in Unity in 48 hours)

https://globalgamejam.org/2020/games/color-motivation-6 (Global Game Jam 2020)

Splitwave (Made in Unity)

https://ther00t27.itch.io/splitwave (Game Development Methodology Course at IST 2019-2020)

Simulation of a pandemic in a neighborhood (Made in Unity):

https://github.com/joaopat98/AASMA_2020 (Autonomous Agents & Multi-Agent Systems course @ IST 2021)

Master's thesis

Explored the use of Genetic Algorithms to dynamically generate adapted challenges for players in the commercial game 'World War Online' in collaboration with Chilltime.

Stats

GodVenn's github stats

Torstein Lundervold Nesheim's Projects

avt-coldshadowworld icon avt-coldshadowworld

A 3D game engine built "from scratch" in openGL, featured through an interactive exploration of a procedurally generated snowy terrain with various visual effects mainly created through GLSL shaders.

flotilla icon flotilla

Flotilla is the main point of access for operators to interact with multiple robots in a facility.

ganspace icon ganspace

Discovering Interpretable GAN Controls [NeurIPS 2020]

gitignore icon gitignore

A collection of useful .gitignore templates

gmtk_gj2020 icon gmtk_gj2020

"ArrowGeddon" is a Game Maker Studio project created for the Game Makers Toolkit 2020 Game Jam.

isar icon isar

Integration and Supervisory control of Autonomous Robots

mamaskitchen icon mamaskitchen

A demo repository for learning more about GitHub and Git in Equinor

mqttnet icon mqttnet

MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.

myrgbmobileapp icon myrgbmobileapp

A mobile app that can control smart lights based on music playing from your phone

opencv icon opencv

Open Source Computer Vision Library

robotics-nav2-slam-example icon robotics-nav2-slam-example

An example project which contains the Unity components necessary to complete Navigation2's SLAM tutorial with a Turtlebot3, using a custom Unity environment in place of Gazebo.

unity-robotics-hub icon unity-robotics-hub

Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

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