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64klang's Issues

Debug Node

Maybe a good idea: please give us a Debug Node.

It should sample it's input over the last played note (or, well, "voice activity"), klicking on a "viewer"-button should open a viewer.

What should the viewer contain? Well, what Wayfinder always wants: wave view, spectrum view, all nicely zoomable and stuff.

Compile error

Dear Dominik,

I tried to compile the 64klang, but unfortunatelly it did not work.

Compile log:
1>------ Build started: Project: Player, Configuration: Release Win32 ------
1>SynthNode.cpp
1>c:\git\64klang\player\player\synthnode.cpp(3636): error C2664: 'sample_t Sampler_Sample(SynthNode *,sample_t &)': cannot convert argument 2 from 'sample_t' to 'sample_t &'
1>c:\git\64klang\player\player\synthnode.cpp(3636): note: A non-const reference may only be bound to an lvalue
1>c:\git\64klang\player\player\synthnode.cpp(4800): error C2664: 'sample_t Sampler_Sample(SynthNode *,sample_t &)': cannot convert argument 2 from 'sample_t' to 'sample_t &'
1>c:\git\64klang\player\player\synthnode.cpp(4800): note: A non-const reference may only be bound to an lvalue
1>c:\git\64klang\player\player\synthnode.cpp(4801): error C2664: 'sample_t Sampler_Sample(SynthNode *,sample_t &)': cannot convert argument 2 from 'sample_t' to 'sample_t &'
1>c:\git\64klang\player\player\synthnode.cpp(4801): note: A non-const reference may only be bound to an lvalue
1>c:\git\64klang\player\player\synthnode.cpp(5162): error C2362: initialization of 'info' is skipped by 'goto CreateNodes_ReturnExisting'
1>c:\git\64klang\player\player\synthnode.cpp(5139): note: see declaration of 'info'
1>c:\git\64klang\player\player\synthnode.cpp(5162): note: see declaration of 'CreateNodes_ReturnExisting'
1>c:\git\64klang\player\player\synthnode.cpp(5162): error C2362: initialization of 'values' is skipped by 'goto CreateNodes_ReturnExisting'
1>c:\git\64klang\player\player\synthnode.cpp(5138): note: see declaration of 'values'
1>c:\git\64klang\player\player\synthnode.cpp(5162): note: see declaration of 'CreateNodes_ReturnExisting'
1>Done building project "Player.vcxproj" -- FAILED.

Microsoft Visual Studio Community 2017
Version 15.6.2
Windows SDK version: 10.0.16299.0
Platform Toolset: Visual Studio 2017 (v141)

Kind regards,
aha

Sample player crashes in _64klang_Render (

Hello,

I am facing an issue when trying the sample player.
An exception is raised in _64klang_Render (access violation while reading at location 0x0000000000000010).

I am using Windows 10 / VS 2019.

I am investigating ... But if you have any idea it would be really helpful.

Thank you very much, and below is an extract of the stack, if it can help.

Player.exe!OSCILLATOR_tick(SynthNode * n) Ligne 1598	C++
Player.exe!BQFILTER_tick(SynthNode * n) Ligne 1771	C++
Player.exe!VOICEROOT_tick(SynthNode * n) Ligne 1142	C++
Player.exe!VOICEMANAGER_tick(SynthNode * n) Ligne 1099	C++
Player.exe!NOTECONTROLLER_tick(SynthNode * n) Ligne 561	C++
Player.exe!MUL_tick(SynthNode * n) Ligne 2106	C++
Player.exe!CHANNELROOT_tick(SynthNode * n) Ligne 532	C++
Player.exe!NOTECONTROLLER_tick(SynthNode * n) Ligne 561	C++
Player.exe!GLITCH_tick(SynthNode * n) Ligne 3701	C++
Player.exe!GLITCH_tick(SynthNode * n) Ligne 3701	C++
Player.exe!GLITCH_tick(SynthNode * n) Ligne 3701	C++
Player.exe!GLITCH_tick(SynthNode * n) Ligne 3701	C++
Player.exe!MUL_tick(SynthNode * n) Ligne 2106	C++
Player.exe!MUL_tick(SynthNode * n) Ligne 2106	C++
Player.exe!_64klang_Render(float * dstbuffer) Ligne 748	C++

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