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AtlasTerritoryMap to generate territory map overlays for Atlas

Home Page: https://playatlas.com/

License: MIT License

Batchfile 0.84% Go 98.85% HTML 0.31%

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atlasterritorymap's Issues

Top Tribes doesn't actually sort by top tribes

The top tribes functionality doesn't actually calculate the top tribes. It just gets an array of tribes, and selects 10 of them. I noticed this on our server as the tribe list changes constantly all day. I've confirmed by stepping through the code.

What do we do with world.map

As title states, it seems to be generating fine here but there is no mention of what to do with the actual files it generates and linking it to the in-game map?

Claim markers not showing

I started with a modified territoryserver.go file from MrCrystof. I had a few typos that prevented a proper recompile, but the process started anyway. After fixing those errors and again recompiling I can now see MY territories, but they are only highlighted circles. There is no green color to them. I didn't think this was correct so I went back to the original AtlasTerritoryMap.exe and territoryServer.go files, ensured the config.json file was correct, and deleted the world.map file. Launching the process led to what we would expect in the process window, but again, I could only see my territories the same way as before.

All of this is in a fairly established 3x4 map with approximately 150 active players run on my own hardware

GridSize

I have not the normal Gridsize
config.json

"GridSize": 1200000.0, "ServersX": 2, "ServersY": 3, "GameSize": 4096, "TileSize": 256, "MaxZoom": 7, "LandRadiusUE": 10000, "WaterRadiusUE": 21000, "CircleAlpha": 128,

ServerGrid.json

"BaseServerArgs": "", "gridSize": 1200000.0, "totalGridsX": 2, "totalGridsY": 3, "bUseUTCTime": false, "columnUTCOffset": 0.0, "Day0": "2018-12-30 20:00:00", "globalTransitionMinZ": 0.0, "AdditionalCmdLineParams": "", "OverrideShooterGameModeDefaultGameIni": {}, "globalGameplaySetup": "", "coordsScaling": 0.000260122877,

Editor:
Cell Image Size
2048

Atlas Image Size
4096

screenshot 2019-01-08 13 15 36

Compile issue

This was found due to issues getting ship locations to display on the map. Territories are working. Company list is working, though "Top Companies" are still broke. But the map is totally void of ships.

Tried to run go build -o ./AtlasTerritoryMap.exe

and I get the following

# _/C_/Users/smooreace/Desktop/Mapping/AtlasTerritoryMap-master .\territoryServer.go:667:18: cannot convert "OK" (type untyped string) to type int64 .\territoryServer.go:667:18: invalid operation: result.Val() != "OK" (mismatched types int64 and string)

ship color confusion of what company has ownership.

Would it be possible to show the company names also when mouse overing the ships?
that way there's no confusing of same color ships not being from the same company.
It would make it more usefull that way rather then guessing what ships are owned by what company.

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