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gg-lootfilter's Introduction

Greengroove's Loot Filter Script for Path of Exile

Filterblast | Official forum thread | Youtube | Twitch | Facebook | Twitter | Reddit | Donations

  • This filter is meant to be customized.
  • Fully compatible with Filterblast. FILTERBLAST IS CURRENTLY THE ONLY CUSTOMIZATION APPLICATION COMPATIBLE WITH MY FILTER!
  • A complete filter overview reference manual is available here.

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HIGHLIGHTS:

  • Color and sound themes, with easy customization!
  • Don't think, just pick up green and pink stuff. Think about picking yellow and other things.
  • Hear sounds for all drops that matter. There are 4 different sounds (4 tiers of drops, long sounds are good). 1 additional sound just for Divination cards and 1 sound for top tier racing items.
  • You will always know if you drop corrupted items that may interest you!
  • Complete racing filter! You can (should) customize for specific classes.
  • Lower bases and flasks get filtered out as you progress for less clutter.
  • Large text for many items; Easy pick up.
  • Hidden items labeling. Use the "Alt" key from time to time to find extra loot.

Detailed information is available on the Official forum thread. You can see the filter in action on my Youtube and Twitch channel.

INSTALL AND CUSTOMIZE:

  • Please only download and customize the filter on Filterblast.
  • Customization is also possible with Notepad (or a similar application) with find and replace function. Not recommended.

Check the video tutorials on Youtube. More information also available on the Official forum thread.

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AUTO UPDATE:

There's a free auto update script that works with AutoHotkey. Get it here. It will make sure to keep all your filter files up to date. Across multiple filters and filter versions.

INSTALL INSTRUCTIONS:

  • Download or copy the filter file to: "system drive":\Users\"Your username"\My Documents\My Games\Path of Exile

You can also access this folder from the game's UI options. On the very bottom see the button "Show folder" If you click that, the folder will open in a new window.

  • In game go to Options > UI > List of Item Filters.
  • Press reload if your filter is not present.
  • Select filter; If the status message says „Item Filter loaded successfully“ you are done. If you get an error message there must be an error in the filter on the line described by the error message.

Downloading the files is always the best choice. But If you copy and paste the code to Notepad make sure sure you save as with UTF-8 encoding and NOT ASCII. If you save the code as ASCII the filter will return an error and won't work.

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gg-lootfilter's Issues

Diamond/Topaz Flasks missing in the Flask Block

Diamond and Topaz Flasks seem to be missing in the "FLASKS - UTILITY AND QUALITY" block.

Using the MF filter of the current version as a base. I enabled the flask block via filterblast.

FILTRATION IS CURRENTLY NOT SUPPORTED. DON'T USE IT TO CUSTOMIZE THIS FILTER!

The filter is fully compatible with Filterblast. FILTRATION IS NO LONGER SUPPORTED. DON'T USE IT TO CUSTOMIZE THIS FILTER! If you do the filter may not work properly.

The filter now uses some new advanced syntax that Filtration currently doesn't support. Adding this allowed me to implement many things that were previously not doable. Unfortunately that means that until Filtration gets updated smart blocks should not be used. Furthermore Filtration does not recognize some of the advanced syntax. That part of the filter will be removed after parsing (saving) with Filtration.

Currently you can only use Filtration to apply color themes. But beware that after applying a theme you won't be able to customize the code any further with Filterblast.

Let's hope Ben will update Filtration soon. Until then please use Filterblast.

Breachstones

There's an issue with a block at line 798 within your outputted filter for version 3.3.0. This block doesn't actually capture Breachstones because they actually have the Map Fragments item class, rather than the Misc Map Items item class. I've tested this in-game once a long time ago and just now a few minutes ago.

Show  # ~Misc - Challenge leagues - Breach items - Breachstone |Disable
	Class "Misc Map Items"
	BaseType "Breachstone"
	SetFontSize 45
	SetTextColor 74 230 58 # T1 drops color / Quest items
	SetBackgroundColor 44 44 44 # Map Background Color
	SetBorderColor 74 230 58 # T1 drops color / Quest items
	PlayAlertSound 7 160 # A - Tier 2
	DisableDropSound

Not that this is a big issue. I only really care because it's flagged as an error within my VS Code extension.

New filter Beta available for testing

A new version is ready for testing. Due to the amount of changes made I am now looking for potential candidates that would help me test it and give feedback.

If anyone is interested, please contact me for more details.

WARNING IF YOU EDIT THE FILTER WITH FILTRATION

Filtration currently doesn't support "Identified True" statement. The app will delete this statement when you edit the filter. You have to manually add it back after you edit the filter.

To fix this:

  • Save the filter you edit with a new name (Save as) just in case.

  • Open the new file and find (Ctrl+f) the section "RARE ITEMS - IDENTIFIED ITEMS" or "RARE IDENTIFIED ITEMS" (without quotations).

  • Copy and replace the entry with this code.

    # Any identified rare item. Should also show any Corrupted item.                #
    Show # ON RECOMMENDED - identified rare items
        Rarity = Rare
        Identified True
        SetTextColor 215 25 0 255 # identified items text
        SetBackgroundColor 0 0 0 155 # Lesser items
        SetFontSize 23
    
  • In the version 2.4.2b and up you also have to do the same for a second entry.

  • Find (Ctrl+f) the section "MAGIC IDENTIFIED ITEMS" (without quotations).

  • Copy and replace the entry with this code.

    # Any identified magic item. Should also show any Corrupted item.                #
    Show # ON RECOMMENDED - identified magic items
        Rarity = Magic
        Identified True
        SetTextColor 0 200 255 255 # identified magic items text
        SetBackgroundColor 0 0 0 155 # Lesser items
        SetFontSize 23
    

The author is aware of this issue. Hopefully it should be fixed with the next release.
Till then this is an extra step to do when customizing with Filtration.

I don't want to remove this option from the filter because it can help a lot with some new sextant mods and Warband drops I am sorry for this inconvenience. The Sextant update is still relatively recent and it brought quite a few things to the "world of loot".

If you have any troubles customizing you can ask me anything here or on the forum thread.

ben-wallis/Filtration#34

Magic item colored as Rare on ground

Just noticed this when picking up random drops from Voll to sell when Got back to town. Thought all I picked up was rares, but this wand showed as rare (yellow) on the ground, but is actually magic (blue) on hover.

Got the filter from filterblast "Greengroove's Loot Filter Scripts v3.4.0e (September 4, 2018)"
Leveling, Zoisite, Shaper sound set. Only changes I made was for an Exalted drop to use the Exalted shaper voice, and the same for Mirror to use the Mirror shaper voice, as by default they are both set to "8", the same as T1 maps, it appears.
oddissuewithfilter

Looking for beta testers.

If you are interested to help me test some beta versions get in touch. Testing may be needed from time to time, before a major update. Since beta is just around the corner I'm sure changes will come.

Monstrous Treasure race issue with v2.6.0j

GGG recently introduced a new race type: Monstrous Treasure Race.

Active Mods: Areas contain no monsters other than bosses, and 20 additional unidentified, corrupted rare Strongboxes. Early areas in the game will contain normal and magic strongboxes as well.

In the Filter's current version v2.6.0j there's a problem since all corrupted items show with almost no visual distinction. This will be fixed in the next version. For now you need to edit the filter manually for this kind of race.

TEMPORARY FIX:

  • Open the filter in Notepad (or similar)
  • Search for all instances of "Show # ~ON RECOMMENDED - Corrupted items" (without quotation) and remove all 12 complete blocks.

EXAMPLE:

Remove all 12 instances entirely. This is an example of 1 block (instance).

# Rare weapons (Good bases) corrupted item.                                   #
Show # ~ON RECOMMENDED - Corrupted items - Weapons (Good bases) - Rare |Comment
    Corrupted True
    Rarity = Rare
    DropLevel >= 55
    Class "Bow" "Claw" "Dagger" "One Hand Axe" "One Hand Mace" "One Hand Sword" "Sceptre" "Staves" "Thrusting One Hand Sword" "Two Hand Axe" "Two Hand Mace" "Two Hand Sword" "Wand" "Quiver"
    SetTextColor 215 25 0 255 # Corrupted items text
    SetBackgroundColor 0 0 0 140 # Lesser items
    SetFontSize 23

Thanks to GamerFlix for reporting the issue.

Can't turn off the dropsound from Reinforced Steel Net's

I edited the corresponding parts of the filter as shown below. It hides the nets, but i can't turn the drop sound off.

I assume thats a ggg bug?

Also see here : https://www.reddit.com/r/pathofexile/comments/821d42/neversinks_itemfilter_version_561_hotfix_for_t16/

Hide  # ~Misc - Challenge leagues - Bestiary items - Reinforced Steel Net |Disable
	Class "Stackable Currency"
	BaseType "Reinforced Steel Net"
	SetFontSize 45
#	PlayAlertSound 2 0 # A - Tier 4


Hide  # ~Misc - Challenge leagues - Bestiary items - Any Net |Disable
	Class "Stackable Currency"
	BaseType Net
	SetFontSize 45
#	PlayAlertSound 2 0 # D - Leveling items 

Elder Orb

Are you sure that "Elder Orb" is correct? I know the item base itself isn't mentioned within the item filter update thread, but this item was one of the first showcased. This is a cropped image from that showcasing:

here

Customing Tier of Drops

Is there a way to customize the tier of drops? For instance I just had a Kaom's Heart drop and it dropped as a tier 2 item sound, and to me this should be a tier 1 the item is worth well over to me what I would consider a tier 2 drop. Would love to be able to see what items are considered what tier.

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