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Ebitengine framework for creating simple grid-based games

License: BSD 3-Clause "New" or "Revised" License

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ebiten ebitengine framework game gameframework grid

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egriden's Issues

Make snapshot tests

We must find a reliable way to do snapshot testing rather than eyeballing stuff. Ebitengine's rendering makes it tricky to compare what is being rendered to a premade image since all the ebiten.Image methods need to be called when the game is running, making writing tests rather challenging - something like cb0fb1f simply doesn't work.

Essentially the task is to either write tests that features a game loop or find another way to get ebiten.Images rendered and compared to premade ones in them.

I think I will also open an issue on Ebitengine's repo to either get some debugging tools or at least get some advice.

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