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Change appearance of summoned permanent creatures.

License: GNU Affero General Public License v3.0

CMake 1.07% Shell 2.62% C++ 96.16% C 0.14%

mod-morphsummon's Introduction

logo AzerothCore

mod-morphsummon

mod-morphsummon

  • Latest build status with azerothcore: Build Status

Important notes

You have to use at least AzerothCore commit 3f0739f.

Description

This module allows Warlocks, Death Knights and Mages to alter the appearance of their summoned permanent creatures (incl. the Felguard's weapon). The appropriate model / item IDs can be specified in the configuration file.

How to use ingame

As GM:

  • add NPC permanently:
.npc add 601072
  • add NPC temporarily:
.npc add temp 601072

Installation

Clone Git repository:

cd <ACdir>
git clone https://github.com/azerothcore/mod-morphsummon.git modules/mod-morphsummon

Import SQL automatically:

cd <ACdir>
bash apps/db_assembler/db_assembler.sh

choose 8)

Import SQL manually:

cd <ACdir>
bash apps/db_assembler/db_assembler.sh

choose 4)

cd <ACdir>
mysql -P <DBport> -u <DPuser> --password=<DBpassword> world <env/dist/sql/world_custom.sql

Without DB Assembler:

cd <ACdir>
mysql -P <DBport> -u <DPuser> --password=<DBpassword> world <modules/mod-morphsummon/data/sql/db-world/morphsummon.sql
mysql -P <DBport> -u <DPuser> --password=<DBpassword> characters <modules/mod-morphsummon/data/sql/db-characters/morphsummon_ddl.sql

Edit module configuration (optional)

If you need to change the module configuration, go to your server configuration folder (where your worldserver or worldserver.exe is), copy morphsummon.conf.dist to morphsummon.conf and edit that new file.

Screenshots

NPC Ghoul Felguard Water Elemental

Credits

Stoabrogga: author

AzerothCore: repository - website - discord chat community

License

This code and content is released under the GNU AGPL v3.

mod-morphsummon's People

Contributors

helias avatar locus313 avatar ultranix avatar

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