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9.0 1.0 4.0 31.42 MB

Tower Defense mod to Counter-Strike 1.6

SourcePawn 2.10% Pawn 32.48% C++ 65.42%
tower-defense engine counter-strike pawn amxmodx

tower-defense's Introduction

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tower-defense's Issues

Some error in td_gunmod.amxx

L 10/18/2021 - 21:17:46: Player 1 is not in game.
L 10/18/2021 - 21:17:46: [AMXX] Displaying debug trace (plugin "td_gunmod.amxx", version "1.1")
L 10/18/2021 - 21:17:46: [AMXX] Run time error 10: native error (native "menu_display")
L 10/18/2021 - 21:17:46: [AMXX] [0] td_gunmod.sma::showWeaponMenu (line 541)
L 10/18/2021 - 21:17:46: [AMXX] [1] td_gunmod.sma::playerSpawned (line 298)

And im use the last rehlds amxx regame and server crash sometimes ? When will be see version 2.0 ot that mod! Thanks

Why can't I compile some SMAs[Help]

My Idol
When I compile part of SMA, there will be some errors.
So I have some questions.

  1. This plugin uses AMXMODX v?
  2. Do you have a complete Inc / Full HLDS / compiler (if you have this, can you send it to me)
  3. If you can't do 2, I hope you can teach me how to install plugins.
    Please...

Brakujące pliki .sma od klas

Cześć,
czy możecie podesłać brakujące .sma plików

;td_class_engineer.amxx ; Engineer
;td_class_sniper.amxx ; Sniper
;td_class_sprinter.amxx ; Sprinter
;td_sprite_turret_ammo.amxx ; Epic sprites
;td_sprite_engine.amxx ; main engine for sprite (by DarkGL & optymalized by GT Team)

Byłbym bardzo wdzięczny

[Feature request] Turrets with weapons and upgrading them

There is an idea to replace turrets with new turrets system.

User can place turret with weapon. He can upgrade this weapon.
As weapon we understand every weapon in cs 1.6

First level - Glock
Second level -USP
Third level - p228

then m3, xm1014 etc..

[Question] Rewrite configuration file

Actual format for creating wave is:

WAVE_NUMER = (TYPE, MONSTER_NUM, MONSTER_HEALTH, MONSTER_SPEED, SPECIAL_HEALTH, SPECIAL_SPEED)

eg:
1 = (NORMAL, 13, 600, 210)
2 = (BOSS, 20, 1600, 220, 45000, 125)

Maybe we should change this to more universal?
More special monsters in one wave?
User then could add more settings to each wave.
Eg: Extra gold in this wave (eg wave before boss -> every player gets 100gold extra)

Suggestion for new format ( maybe JSON ):

1
ADDITIONAL_GOLD: 20 // optional. Adds extra gold for players
/* Here we can add custom commands
   which we can add by new plugin
1 plugin = 1 new command */

[
 {
  Type: NORMAL
  Health: 3100 3500
  Speed: 250
  Interval: 1.8 2.0,
  Repeat: 13 15
 }
 {
  Type: NORMAL
  Health: 1500 1800
  Speed: 230 260
  Interval: 1.0,
  Repeat: 5
 }
 {
  Type: BONUS
  Health: 3500 4120
  Speed: 300
  Delay: 10.0 // After 10 seconds of last sent monster send this monster
  /* Interval is optional */
  /* Repeat is optional ofc. if not typed then only one time */
 }
]

[Bug] AFK system do not remove turrets

When we are alone on server and AFK system put us to spectators
game stops because there is no any player playing. So wave is reseting to 0.

In this case turrets are not removing, so we can start new game with turrets

Problem z wczytywaniem modeli granatów

Hej, jeszcze jedna mała sprawa.
Nie wiem dlaczego, ale nie wczytuje mi od początku modeli granatów.
Sprawdziłem pliki konfiguracyjne i są zdefiniowane prawidłowo jak były oraz są wrzucone na ftp.

Problem dotyczy tylko
L 05/06/2020 - 09:12:35: DEBUG: Loading model 'FLAME_GRENADE_MDL_V' | set 'v_burngrenade' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined model 'models/TD/.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading model 'FLAME_GRENADE_MDL_W' | set 'w_burngrenade' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined model 'models/TD/.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading model 'FLAME_GRENADE_MDL_P' | set 'p_burngrenade' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined model 'models/TD/.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading model 'FROZEN_GRENADE_MDL_V' | set 'v_frozengrenade' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined model 'models/TD/.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading model 'FROZEN_GRENADE_MDL_W' | set 'w_frozengrenade' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined model 'models/TD/.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading model 'FROZEN_GRENADE_MDL_P' | set 'p_frozengrenade' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined model 'models/TD/.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading model 'STOP_GRENADE_MDL_V' | set 'v_stopgrenade' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined model 'models/TD/.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading model 'STOP_GRENADE_MDL_W' | set 'w_stopgrenade' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined model 'models/TD/.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading model 'STOP_GRENADE_MDL_P' | set 'p_stopgrenade' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined model 'models/TD/.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading model 'VIP_MODEL' | set 'vip' or '' L 05/06/2020 - 09:12:35: DEBUG: Defined player model 'models/player//.mdl' nie odnaleziono. L 05/06/2020 - 09:12:35: DEBUG: Loading models finished.

Reszta wczytuje się prawidłowo

create a new config for new maps

Hello again, can you tell me how to create new zones for new maps, because when i am use default settings like from your config file, its not working, a need few new zones for start game and vote for specific maps like

td_night_remake
td_empire_remake
td_sherwood_caste
td_village
td_desert_base
td_dark_night
td_dust_delta
td_circulation

For example, if I use the same settings on a map like td_night similar to it like td_night_remake, I do not see any area in the
game for start or vote.

How to find coordinates ??? THANKS

no precache: models/TD/.mdl

Tak jak pisaliśmy wcześniej jednak jest coś nie tak z wczytywaniem modeli.
Crashuje serwer przy pierwszej fali i wyrzuca w konsoli
ERROR : Host_Error: PF_setmodel_I: no precache: models/TD/.mdl

Segmentation Fault after changing map.

I had recently added the mod onto my ReHLDS server, and it loaded successfully on the first change, however, when the map is changed, the server crashes due to segmentation fault. I'm worried because that's preventing me from adding it permanently to my server. I love your mod, and can't wait to play it with others! Thanks and best regards.

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