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(Minecraft 1.12) Add an event in Spigot API to listen to players kill a player with EndCrystal | 在 Spigot 服务端中添加一个玩家使用末影水晶击杀玩家的事件

Home Page: https://GuangChen2333.github.io/CrystalKillListener/

License: MIT License

Java 100.00%
spigot-api spigot-plugin spigotmc papermc 2b2t crystal-pvp minecraft spigot-library 2b2t-pvp papermc-api

crystalkilllistener's Introduction

CrystalKillListener

Build Dev-Build MAVEN LICENSE STARS DOWNLOAD

English | 简体中文

Add an event in Spigot API to listen to players kill a player with End Crystal

Supported Minecraft Version: 1.12

JavaDoc -> PlayerDeathByPlayerWithCrystalEvent

Usage

For Users

Drag & Drop the JAR into the plugins folder of your server.

For Developers

  1. Include the following in your project's plugin.yml
depend:
  - CrystalKillListener
  1. Add dependencies to your build tools.
Gradle :
repositories {
    maven {
        url = "https://s01.oss.sonatype.org/content/repositories/snapshots/"
    }
}

dependencies {
    compileOnly 'io.github.guangchen2333:CrystalKillListener:{VERSION}'
}
Maven:
<repositories>
    <repository>
        <id>OSSRH</id>
        <url>https://s01.oss.sonatype.org/content/repositories/snapshots/</url>
    </repository>
</repositories>
<dependencies>
    <dependency>
        <groupId>io.github.guangchen2333</groupId>
        <artifactId>CrystalKillListener</artifactId>
        <version>{VERSION}</version>
        <scope>compile</scope>
    </dependency>
</dependencies>

Usage example

import org.bukkit.event.Listener;
import org.bukkit.event.EventHandler;
import cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent;

public class Example implements Listener {
    @EventHandler
    public void onPlayerDeathWithCrystal(PlayerDeathByPlayerWithCrystalEvent event) {
        System.out.println(event.toString());
    }
}

About

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If you have any ideas or suggestions about this project, feel free to submit Pull Requests or Issue and I will review them carefully.

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crystalkilllistener's Issues

Bow and Arrow Support

Update Plan

Subsequent versions may support the monitoring of events in which a player uses a bow to defeat a player.

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