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Implement graphic bridging from anbox on WSL2 to render program on win10

C++ 99.33% C 0.67%
anbox wsl2 opengl-es

anbox-wsl2-graphic-bridge's Introduction

anbox-WSL2-graphic-bridge

Implemented graphic bridging from anbox on WSL2 to render application on win10.

Setup

The bridging process is from unix pipe(qemu_pipe) on WSL2 to a given WSL2 IP port using socat. Note that WSL2 uses dynamic IP address so the generated IP address needs to be wrote to configuration file.
Open sln file in visual studio and install all dependency using vcpkg.
The graphic translator library is loaded at run time, you have to compile swiftshader egl library for this project.

Issues

There are bugs in window connection part that graphic rendering result cannot be seen on window.(Would really appreciate if anyone has hint on how to solve this!)

Future

The input bridging is not implemented.

Acknowledgement

This project is based on anbox: https://github.com/anbox/anbox

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