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Please do not recompute all boundaries orientations every time a small edit is done on polygons

Hi,

After drawing boundary polygons in the "instance" mode, and switching to "boundary" mode, the orientations appear, and I can flip them by clicking on them. This is great, since orientation are not always correct right after drawing the polygons. However, even if I save them, modifying or adding one polygon in the instance mode will then reset all the boundaries orientations.

This is annoying since there might be a lot of boundaries which need flipping, and having to click on all of them at every edit feels tedious.

Anyway we could save a boundary orientation once its been edited in the "boundary" mode then edit only orientations of boundaries which have been added since last "boundary orientation edit" ?

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